The lights are on
In a two-part interview with Gameranx, The Behemoth's Aaron Jungjohann spoke in detail about BattleBlock Theater's lengthy development process. The discussion comes back often to the importance of player feedback, which informs the studio's approach to design.
Unlike many developers, The Behemoth typically announces their games early in the production cycle. Instead of being hesitant, the studio displays early builds and puts them in the hands of consumers at conventions and trade shows.
"I think we value player feedback so much that the game would ultimately have suffered if we'd delayed the announcement. We might have ended up with more wasted time. We could have put in a year and a half on a game and then taken it to a trade show and found out it's not what they player wants."
Jungjohann acknowledges the downside – that interested players have to be patient (in this case for nearly four years) – but states his belief that people quickly forget the long wait once the games come out. Other segments of the interview touch on the influences of other platformers that members of the BattleBlock Theater team brought to the project, the comedy inherent in the narration, and the plans for a Steam version.
Our (glowing) review of BattleBlock Theater is live, and you can read both parts of the interview with Aaron Jungjohann of The Behemoth at Gameranx.
[Source: Gameranx (1), (2)]
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Battleblock is excellent! Now bring it to PSN, please!
If more companies valued player feedback we would have less people blasting scores in Metacritic.
Battleblock is an excellent game! Well worth a wait! I highly recommend it to any fans of platforming games and co-op.
once i get more microsoft points,i want to buy this
Okay, if its no trouble could you bring BBT to Wii U?
I need this game.
I really want this to come to PSN as loved Castle Crashers and this looks excellent as well.
Its a really great game, funny too! I can't wait to finish story mode!
Other developers should take note this is how you make a great game.
Some of the best co-op since CC, honestly.
i love this game but i really need someone to play it with, its fun by yourself but its built for coop and i dont have a coop partner :(
any word on when this might come to PSN? if ever? i quite like the art style.
I wish these guys success!
I will give them all the feedback they want if they bring it to PSN. :)
This game needs to come to PSN its so much fun.
it might have its flaw in the long wait but it obviously has seemed to work for them, its sad more companies don't do this.
wow, capcom should hire you or take notes...listen to the fans should be number 1 priority to developers instead of magazines, metacritc score, or online reviewers