The lights are on
News broke earlier today that Deadpool developer High Moon Studios has laid off approximately 40 staff members. This unfortunate news comes in concert with notice that the title starring the "Merc with a mouth" has been completed. Game Informer reached out to Activision and received this statement from a company representative:
“Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process. With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate. Approximately 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services.”
Deadpool is slated for a summer 2013 release. Our thoughts are with those affected.
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That's really too bad, WFC was a lot of fun, Deadpool looks awesome, and FOC was honestly one of my favorite games last. They really nailed what I've always wanted in a Transformers game, they seem like a talented crew. I hope Deadpool is successful so they can stay open and makes new games and sequels.
I feel sorry for those 40 people! I hope they can find a new job quickly in this tough economy!
Ah noes. >:
It's amusing how they can never just say they terminated employees. They always have to try and justify it and then use terms like 'impacted' to downplay it.
I bet these guys don't go home to their wives and tell them they got 'impacted', or 'aligned'.
This sucks. I wish all those employees the best.
and Inafune, an ex capcom employee wants to learn from western games? Yeah, stick with what you know.
A lot of the comments on here bashing Activision on here don't seem to get that this happens with almost every game for every company. They staff up once they start heavy production and then they shrink back down while they begin the next project. This is how every studio that only works on one project at a time does things. It's no different than retail stores staffing up during the holidays and letting them go after the season is over. I'm not saying this is a good thing, its just the way it is, and most of those people who were let go knew it was coming. Read postmortems for video games and you'll see most companies mention this process, usually as something that went wrong, but the employees would be naive to not expect it.
They better not be closing! High Moon makes pretty kick-ass licensed games!
Damn, use 'em and then fire 'em.
Horrible.. Just like the Visceral canning all those employees after finishing Army of Two DC. Cut throat business.
consoling? Really? We laid you off, now tell us how you feel about this.
For every 10 headlines that read 'layoffs' there may be 1 that talks about a developer hiring, and that's usually because it's a high profile title for 2 years down the road. Hire and Fire is normal in the business.