The lights are on
Today while at the Game Developer's Conference in San Francisco, I attended a panel called "The Future of Mobile Gaming." While the panel had eight participants, questions were often asked to the audience to foster debate and discussion. Now I'm turning the questions on you.
One of the most interesting statements was made by Geomerics founder & COO Dr. Chris Doran, who said, "I hope the future of mobile gaming is triple-A." He thinks consumers who buy high-end devices look to games to deliver that wow factor and that they would want something of triple-A caliber. The discussion turned to upping graphics (something Chair's Infinity Blade, pictured above, has led the way on) and finding proper mechanics to bring triple A games to mobile devices. As an example, first-person shooters came up as something that developers struggle make control-friendly on mobile.
Another interesting prediction came from Michael Ludden, senior manager at Samsung Developers, about the future being about multiple screens. For instance, being able to alternate from your television to your mobile device. Companies are already experimenting and looking into it.
Doran also went on to say Nintendo should be worried right now with mobile's growing technology and popularity, but was confident about Sony's PlayStation 4's strength. "...it dwarfs what can be done on mobile today," he said.
What types of innovation would you like to see for the future of mobile gaming? Would you play triple-A titles on mobile? Do you think mobile gaming will ever pose a threat to home consoles?
Email the author Kimberley Wallace, or follow on Twitter, and Game Informer.
Not worried about consoles at all cause more ppl will always prefer being able to use their tv to play games not a moblie device , Handhelds could possible have a bit of worry but honestly i persfer handhelds cause they have ya know....bottons
Really excited to get into mobile gaming, but I have one year of school left and just cant afford the distractions...I just dont have a lot of willpower when it comes to gaming. My future employer better watch out though....
Sadly no, not without revisiting the mistakes made by the... How do u spell it? N-gage? Yeah, I don't remember either, and for good, and sad reasons
no not if its all touch screen
Truth be told, I think cellphones are in extinction, and 'tablets' are the next best thing in communications technology. At least that's what it is with what we've got.
Desktop computers will always exist. You can make components smaller (or not), but the one thing you can NEVER do without is RAW POWER, be it processor speed, faster graphics adapters, you name it. Desktop computers are the workhorse of every professional activity involving electronics manufacturing, computing, programming games or complex software, 3D real-time or rendered graphics, modeling, sculpting, printing, designing, whatever.
End-consumers don't much care what they're playing with, so long as they are playing the best games out there, at least the ones that interest them the most, on a personal basis, but also based on the general public awareness of what systems are best for gaming. To me, 'powerful' notebooks are just as mobile as any tablet, and these notebooks can run Civilization V and Skyrim just fine. My macbook pro is loaded with Civ, Aperture, Office et cetera. Tablets have a hard time competing with that, specially 'cause it's so damn hard to input new information into these things - the 'keyboard' is awkward, navigating games or simple 3D viewports is far from fluid.
To sum up: this is all just a fad.
I think the best thing for tablets and phones are turned-based games, like XCOM, or something like Fire Emblem. I'd rather have a great turn-based game on my tablet, than a crappy action game.
I would never buy or play a triple-A title on a mobile, handheld or tablet. Never. If gaming completely went down that path, that would the day I quit gaming.
If more games took cues from Infinity Blade...
We've seen the announcement of XCOM recently for mobile devices so yes, I do think there is potential for AAA games to be played on mobile devices. However, they need to be priced under $20 otherwise the free-to-play and cheap $0.99 games will continue to monopolise the mobile games industry.
I think smartphones are starting to become very powerful, like the GS4. It has quad core 1.9 GHz, 2 gb ram, and a 1080p HD display. The only thing smartphones need to provide a better gaming experience is better controls and more big scale games.
I suppose that some may like mobile games, but with so many console ones released every year, I've never bothered to ever play one myself. I guess it's completely one-sided of me to make this argument without every having tried mobile games before, but big-screen games on your tv will never be replaced by the smaller screens that mobile gives.
Gaming at home in the comfort of your living room is just a bigger, deeper experience that gaming on-the-go would never amount up to. I'm sure that stuff like Angry Birds is still fun on the bus and stuff, but really, it's just a lot smaller of an experience.
With that said, I don't think mobile threatens console gaming in any way. Besides, console games just have the bigger $$$ behind them as of now, and that kind of cash-influx for the industry won't disappear overnight.
Oh, I don't know, an app that lets you use your controller? If possible, it would be a great solution to touch-screen controls. Like if you're playing Vice City hook up the controller and GO!