The lights are on
There were many factors that played into the collapse of publisher THQ, but as a developer for one of the publisher's hottest properties, Saint's Row developer Volition had a unique perspective on the state of the company.
While speaking with GameSpot, the Saint's Row team had a few things to say about the bad decisions THQ made on the road to closure.
"It was uDraw and bad choices like not getting into mobile," said Saints Row developer Scott Phillips. "I don't even think they were thinking about mobile as of the beginning of this year."
Senior producer Jim Boon add, "When you have things like the kids business – which by their own admission they wished they had gotten out of a bit earlier than they did – there's a lot of investment that went into that. Then there's the lynchpin of it all with the uDraw issue. That came out right when Saints Row The Third came out, so here on the one hand is this huge hit for THQ, and everyone's so excited about that, and then here's a $100 million loss as the same time for uDraw."
Volition is now owned by Dead Island publisher Koch Media, so we hope they're in good hands now. You can read the full story here.
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Hmmm... Interesting choice of words... I feel sorry for THQ.
I dont know how to feel about this, on one hand i think that they wholeheartedly believe this and are just being honest, even though their former employer just went down, or they are sort of bitter about what took place or whether they thought management wasn't cutting it.
It only takes one really bad decision, especially in the gaming industry. UDraw was pretty bad. I bought one for $5 just to check it out. My kids kind of like it, but I never would have paid $60+ for it.
Well he does make a good point.
uDraw was a complete disaster. The only good thing that came out of it was the video GI did back when it first came out.
Any company that goes into mobile gaming and not make true AAA titles for true gaming platforms loose all my respect. Just like i no longer like epic games when they created infinity blade. The mobile games started free to play crap and in return is destroying the game industry and the quality of video games. Devs think they can create mediocre crap, add microtransactions and call it AAA title. If it wasn't for mobile games the industry wouldnt be going down the drain.
sucks to see an old company closing its doors no matter how bad or good there games were
Oh....I forgot about uDraw. Now it all makes sense lol
Never heard of uDraw, apparently didn't miss much though.