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Dead Space 3: Awakened Impressions

Dead Space 3’s ending is designed to leave gamers hanging. It establishes a sense of closure for troubled hero Isaac Clarke, but what comes next is left intentionally hazy. It’s the kind of tease that people scoff at or obsess over. We usually don’t find out the answer to this kind of mystery until a sequel is made years later. In some instances, the series doesn’t return and we never get a resolution.

In Dead Space’s case, we only had to wait one month to figure out what Visceral Games was teasing. Dead Space 3: Awakened is a narrative expansion that picks up right where Isaac Clarke’s tale left off. The introductory sequence delivers a surprising twist that even Clarke and John Carver, his partner through Tau Volantis' snow-covered Hell, have difficulty believing. This setup sucks some of the drama out of Dead Space 3’s final moments, but produces an even bigger tease to think about and a more dramatic conclusion for the series.

One of my favorite aspects of the Dead Space games is Clarke’s evolution as a character. He went from being in the wrong place at the wrong time in Dead Space to the mentally anguished lead in Dead Space 2 to the grizzled veteran who had had enough in Dead Space 3. In Awakened, he’s pushed back a step. His nightmarish hallucinations return and are more pronounced than we’ve seen in the past.

Carver, who is also gripped by insanity, knows just how messed up Clarke is. In one sequence, Clarke believes he battled a handful of necromorphs, but Carver tells him that none of that happened. According to Carver, Clarke was just standing there motionless. The two quickly agree that they have to get the hell off of Tau Volantis. Unfortunately for them, the path to freedom leads to The Circle, a crazed group formed within the church of Unitology. The Circle's worshiping methods are disturbing, exacted by a leader who quickly establishes himself as one of Clarke's most menacing of foes.

While most of the firefights Clarke has with The Circle and the necromorph threats follow Dead Space 3’s formula of overwhelming him with swarms of enemies, hallucinations are used to add an element of surprise to most encounters. Foes blink in and out of reality as shots are fired, and Isaac may suddenly find himself surrounded after taking one step in the snow. This element of uncertainty amplifies the horror and intensity, and makes an already short experience feel even shorter.

I completed Awakened in just under an hour and a half. Outside of waiting for elevators and doors to open (which happens way too much in Dead Space 3), this expansion races out of the gate and dashes toward its big cliffhanger finale, rarely pausing to give Clarke a breather. All of Dead Space 3's notes are hit here, too. Clarke scales a wall with a grappling hook, uses stasis to slow a giant contraption's rotation so he can reactivate it, manually fixes a few doors, has the chance to upgrade his weapons and armor, and it wouldn't really be a Dead Space game if he didn't fly around in space for a few seconds.

Most of the environments are recycled from the core game, but Visceral uses them effectively to deliver a fascinating new adventure for Clarke and Carver. Here’s hoping the studio doesn’t leave us hanging for very long again. The next chapter looks like it’s going to be insane.

Awakened is one of Dead Space 3's better chapters. I like where the narrative takes us – even if it does hark back to an old idea. The unrelenting action is also a great fit for this brief tale.

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Comments
  • I have seriously been wanting to play Dead Space 3 since its been out but haven't bought it yet, although kinda sucks the DLC is that short
  • Pop Quiz: What PS2 game was made by both Bungie and Rockstar?
  • Yes I agree what ever comes next is going to be EPIC. I was pretty disappointed how short it was however. Anyway I still had a enjoyable experience with it.

  • I like this kind of articles! They offer insight in DLC of a game!
  • It's pretty good, eh?

  • Great DLC! Just really short!

  • I liked Dead Space 3. It has a different feeling but at the same time not as scary as the first 1. Well the ending was just blah! to me but let see how it goes

  • What's bad is that *spoiler?* it just really sets up Dead Space 4...I didn't want to drop money for this, so I just watched the ending...and that could EASILY have been at the end of DS3, and would have been a better ending-honestly, *REAL SPOILERS NOW* you can't have an ending where it's implied they both die, and then a month later have a DLC that takes away any mystery that it had-Hell, they announced the DLC before the game came out...I mean, it's EA, so I know this should be expected...but really?
  • I agree Reiner, but there's one thing I'm bugged by -- it's 10 dollars for DLC that can be finished in less time than an indie game for the same price. I will probably consider the DLC, but I won't say that it feels a bit "meh" on the content length. I did watch the cutscenes online though, and the writing has improved drastically. I still find it hilarious that Dead Space 3 is showing up Mass Effect 3 by doing the same thing and it still making more sense within the Dead Space universe.
  • The ending is kind of big time cliffhanger that you'd normally want to see from the main game. Curious to see if they will continue the series. I'd hate to see it end the way it does.
  • once i get microsoft points i plan on getting this.

  • Amazing DLC, just beat it last night and i can't wait for dead space 4. by the way, there was a new suit? i looked but i didn't see one, do i have to unlock it?
  • I love it when they release the ending of a game as DLC, thats always cool.
  • Yep, totally insane.

  • Issac Clarke's character progression can be summed up as follows: Dead Space: I am going to die Dead Space 2: I am not going to die Dead Space 3: I am going to kill each and everyone of you motherf***ers. Can't wait for Dead Space 4.
  • Glad to see DLC, great thing about EA games

  • I liked it too but it was a bit too short for 10 bucks. I hope we'll see more of Dead Space somehow. I'd like to know what's next.

  • Why didn't it featured Lexine and Ellie?
  • Just started playing it, so far i'm having a blast.

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