The lights are on
Through all the trials and tribulations that SimCity has gone through with its required online play, Maxis and Electronic Arts have held firm that taking the game offline would require substantial reprogramming. According to an anonymous employee from Maxis who claims to be familiar with the programming of the game, this is not the case.
According to this anonymous employee who spoke to Rock, Paper, Shotgun, the servers that have been required to play the game, are not doing any significant computation. They are doing work like interacting with Origin, holding onto cloud saves, and sending messages to players and between cities, but they aren't doing the heavy lifting that has been implied from assorted Maxis and EA representatives. Apparently, what this means is that taking the game offline wouldn't be the difficult task that Maxis claims it to be.
This is all, of course, based on the remarks of a Maxis employee who understandably wants to remain anonymous. We don't know who he or she is, or what they do at Maxis, but they claim to have, "first-hand knowledge of how the game works." Rock, Paper, Shotgun has more quotes from its source who also explains why cheetah mode was disabled, how the Glassbox engine works, and says “It wouldn’t take very much engineering to give you a limited single-player game without all the nifty region stuff.”
How has your SimCity experience been? Have you been able to dive into the game? Do you think this anonymous source is to be believed? Would you prefer SimCity if it did not have an online component.
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of course they've been lying about DRM. look DRM is not needed, companies use this as a way to spy on your machine, and create problems cause it makes their jobs secure. that's the purpose of DRM. they need DRM to use it as a cash cow to throw those microtransactions at you. folks need to wake up about DRM.. its not anti-piracy, for every coder that designs DRM there is a way to remove that code. they'll just throw a hissy fit about it pretending it'll take a long time.. nope all it takes is a contractor to remove it and it could be easily fixed/removed within 1 week's time.
Can he explain why the cities have to be the size of a phone booth? Is it a technical reason or is it a horrible attempt by EA to emulate *** facebook games? In a day and age of gaming where expansive open worlds are the way to do business this game chooses to go backwards and limit a "city" to the size of a shoebox, stifling any ounce of creativity by the player. Instead the player is pidgeon-holed into maximal efficiency so he/she can ensure the turd processing facility is built for the region in the proper location. This, to me, is the dealbreaker and goes against every facet of what Simcity is supposed to be.
I would buy this game in a heartbeat if it could be played offline
EA, once again has FUBAR'd.
If I could pay this offline due to my pc not being able to do online then yes I'd buy it
As ZackCollins said, I would really want to play this, but only if it was playable offline.
dang i wanna play simcity but this is just turning me off
Well obviously, but you know, EA does enjoy online options more than not...
Once videos of pirated copies pop up on youtube, we'll all see that the game can be played offline.
i think that if it could be some one would have done it already.
Not being able to play offline still hasn't bothered me.
That sucks pretty hard if that's true.
In other news Diablo III still has no offline mode...