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Report: Anonymous Maxis Employee Says SimCity Could Easily Be Played Offline

Through all the trials and tribulations that SimCity has gone through with its required online play, Maxis and Electronic Arts have held firm that taking the game offline would require substantial reprogramming. According to an anonymous employee from Maxis who claims to be familiar with the programming of the game, this is not the case.

According to this anonymous employee who spoke to Rock, Paper, Shotgun, the servers that have been required to play the game, are not doing any significant computation. They are doing work like interacting with Origin, holding onto cloud saves, and sending messages to players and between cities, but they aren't doing the heavy lifting that has been implied from assorted Maxis and EA representatives. Apparently, what this means is that taking the game offline wouldn't be the difficult task that Maxis claims it to be.

This is all, of course, based on the remarks of a Maxis employee who understandably wants to remain anonymous. We don't know who he or she is, or what they do at Maxis, but they claim to have, "first-hand knowledge of how the game works." Rock, Paper, Shotgun has more quotes from its source who also explains why cheetah mode was disabled, how the Glassbox engine works, and says “It wouldn’t take very much engineering to give you a limited single-player game without all the nifty region stuff.”

How has your SimCity experience been? Have you been able to dive into the game? Do you think this anonymous source is to be believed? Would you prefer SimCity if it did not have an online component.

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Comments
  • Oh dear. This will not go over well.
  • Sounds about right.

  • And the unsurprising news of the day goes to... ;)

  • he should probably publish some documents to back his claims up
  • Wait. You're telling me that.....EA....... lied to us? NO!!! IT'S NOT POSSIBLE!!!!
  • Thanks for the intel Capt.Obvious... Give Capt.Hindsight my regards.
  • I'm staying away from SimCity for the time being. Hopefully Maxis can get their act together before the wait and see folks loose interest.

  • Meanwhile at Maxis... "Okay people, in order to find out who's the anonymous developer, we're going to have to do a special blood test. MacReady, hand me that flamethrower!"
  • unsurprising.

  • Of course it wouldn't, it's just that EA and Maxis want to avoid piracy. And to be fair, I think they are losing more money giving away free games than they would by having some pirated copies of SimCity.
  • Make it offline.

    Also, the only time the game DOESN'T lag for me is when I unplug my modem while playing, hahaha
  • It just gets better and better

  • Well no duh

  • If this is correct then EA fully understood that it could easily be played offline. It's a decision they consciously made to choose to do online only. Their choice, their own repercussions on the matter & this is how we got all the trouble from this whole thing.

    I myself may give it a try but later down the line.

  • I would LOVE IT if the game could be played offline, but at the same time, once the servers are stable I can deal with it. My biggest gripe is the tiny area you have to build your city. This game isn't SimCity; it's SimDowntown. I'm out of room for more residents yet my demand bar is maxed out. Can't get rid of any industry because that bar is also maxed out. Can't get rid of any commercial because, although that demand bar is empty, as soon as I do the residents will cry that they have nowhere to shop and the industry will close down cause they have nowhere to ship freight!!!! The whole game is a social networking mess. I mean, I enjoy it for what it is, but it's not SimCity. It forces you to meld your SimDowntown into a friend's SimDowntown, and force people to commute. What if I don't want anyone commuting between cities? What if I want a *** airport and a university, and I want to mine for ore and pump oil all while having a low wealth near the industry, medium wealth suburbs and a high wealth downtown? NOPE. CAN'T DO ALL OF THAT CAUSE WE GOTTA SOCIALIZE NOW WITH OUR GAMES. Ugh.
  • We all knew this already. We already knew EA and Maxis were lying like a rug. Heck, every single podcast I've listened to since they made that remark has called them liars outright. This is a pure example of DRM getting out of hand, and publishers wanting to shove social/casual mechanics in everything, regardless if they fit or not. A single player game MUST allow you to play offline. Sim City has absolutely no reason to force you online. And even if they fixed that massive problem, the game would still be crap anyways. I played an hours worth of it, and as soon as I saw the size of the plot of land they give you to build your city, I literally laughed out loud. They had one job, make a Sim City game, and they ruined it. All they had to do was let us play offline, and give us a hug plot of land to make a massive city. That's all anyone wanted, and they failed. This is a bigger face palm moment than even Aliens: Colonial Marines was if you ask me.
  • Wow... Just when the negativity towards this game was just starting to die down... This "anonymous" employee speaks up and incidentally heaps fire back on the game. Hhaha.... just...wow....

  • GI, contact them (EA and Maxis) for comment!
  • I'll buy it if it they make it offline, and I'm sure tons of others will. Happy consumers, more money for EA. And no, I do not think any piracy that occurs will cost EA a lot of money.
  • I'm sure they don't have the server do any of the stuff your computer can do itself. That would cost them money to make the server much bigger and more powerful and money is more important to EA than anything else.
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