The lights are on
Development of Sony’s PlayStation 4 started five years ago. The publishers wanted system to be powerful, but also wanted to evolve the systems UI as well to allow users to navigate their content more easily.
What are the detailed specs? During Sony’s PS4 reveal event, lead system architect Mark Cerny took the stage to talk about the new consoles hardware. According to Cerny, the PS4 features a supercharged PC architecture with a x86 architecture CPU, an enhanced PC GPU, and 8GB of GDDR5 system memory as well as a local hard drive. This all means that the PS4 can make nearly two teraflops of computations a second.
What does this really mean? It means that games look really good. We saw a demo of Epic’s new Unreal 4 engine, which looks far superior than any game running on today’s systems.
What are some of the cool features this hardware allows? The new PS4 controller features a low power button. If you hit that the system enters a low power mode and pauses the game. Hit the button again and you jump back into the action. Another cool features is that a secondary custom ship allows you to update games in the background, upload gameplay video of your game, or even start playing a downloaded game before its finished downloading.
This all sounds pretty great right now, and we can’t wait to see how some games will take advantage of this new hardware.
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