The lights are on
Australia's government-run funding organization Screen Australia is investing $20 million to help boost local game development and counteract job migration.
"These programs released in draft today go a long way towards realising [sic] a strong and sustainable Australian games development sector, to ensure we tap into the huge global appetite for interactive entertainment," said Screen Australia's COO Fiona Cameron.
Interestingly, Screen Australia also pointed to Real Racing, Fruit Ninja, and L.A. Noire as great examples of Australian-developed games. However, Real Racing developer Firemonkeys is actually owned by U.S.-based Electronic Arts, and L.A. Noire ended up costing Team Bondi so much money that the studio closed down after the title shipped, so maybe those aren't great examples after all.
On the other hand, Fruit Ninja developer, Half Brick, also developed Jetpack Joyride and we wouldn't mind if Australia developed a few more games of that caliber.
[Source: Gamasutra Via: Joystiq]
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Australia... you're awesome.
Hopefully they wont be mobile games
Since the cost of developing AAA games is more or less that amount, that's not too much. But it's definitely a start. Hope Australian devs make some more awesome games!
Hmm... gov't investing in video games... sounds familiar... oh, right.
Kingdoms of Amalur.
I know someone in the industry who moved from Australasia to Canada to GET AWAY from that country and the way game development... so this is pretty funny to me.
That is awesome! I already like Australia more, lol. I also love Jetpack Joyride ^^^
Cool. Those smart Aussies. . .