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Team Meat Is Not Working On An Unannounced Super Meat Boy Game

Today, Team Meat posted an update for its upcoming game Mew-Genics. In that post Edmund McMillen said that he and his programming partner Tommy Refenes, "decided to officially pause work on the next Super Meat Boy," in order to focus on Mew-Genics. The "next Super Meat Boy" in question that was paused is the previously announced iOS version of the game.

I was quick to assume (hope?), since it was not clarified, that this was a Super Meat Boy sequel of sorts, but Tommy Refenes confirmed on Twitter that they were referring to the iOS version. Refenes did want to clarify, however, that the iOS version, while not a sequel, will be a new game with, "new graphics, new levels, new everything."

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Comments
  • Mew Genics looks cool.
  • An iOS version of Super Meat Boy will void the warranties of many iPads/iPhones.
  • Glad they are porting it to iOS.
  • I never played Super Meat Boy but I do have a iOS devise. Guess I should check it out. On a side note, for all you Deadpool fans, look at my hero image.
  • I'm still playing Super Meat Boy regularly even after completion. Its probably somewhere in my top 20 games of all time.

  • I hope this super meat boy has a lite version. I'm not to confident how iOS controls will work with a super-hard platformer. (Tilting like Temple Run seems like a horrible idea)
  • I'm glad that they are going to focus so much on Mew-Genics.  Super Meat Boy is fine as it is, and I don't mind if the iOS version never exists.  Mew-Genics, on the other hand, looks very unique and fun.  Something new for once.

  • AWESOME ART!

  • Aw makes you wanna eat him >:D

  • Aha.

  • Hmm. . . so they say. . .

  • Well that's kind of a tease. Why not say "latest port for Super Meat Boy" instead?

  • SMB with touch controls? Good luck.