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Ubisoft Cuts Splinter Cell: Blacklist Torture Scene

Update: Ubisoft has responded with an official statement regarding the removal of the controversial scene.

The statement from the development team reads:

“As with other game features, the storyline evolves as part of the standard development process. Based on how the game has progressed, we felt that this scene no longer fit in the context of the game, so we decided to remove it. Splinter Cell Blacklist, like previous Splinter Cell titles, has always tried to keep the topics and themes relevant and current. Splinter Cell Blacklist explores moral choices and dark themes through the concept of the Fifth Freedom; a recurring theme in the franchise.”

Original Story:

The controversial scene showcased at last year's E3 has been cut from Splinter Cell: Blacklist, according to a report by Eurogamer.

"Definitely we are not going to see when the game's coming out that there are torture scenes in it. That scene is not there any more," said producer Andrew Wilson at a Paris press event last week, per Eurogamer's story. Still, Wilson defends Blacklist's tone. "The first thing I'd say about that is that possibly there was missing context - and in an unabridged snapshot, it seemed like pretty tough material," he said.

The scene, in which protagonist Sam Fisher brutalizes a terrorist in a sequence that the player controls, showcased a grittier Splinter Cell in which no options are off the table. Torture is always a touchy subject, though, and frankly an action-heavy summer-blockbuster type of video game is an unlikely venue for a real, adult discussion or exploration of the willful infliction of severe pain on another human being.

We've reached out to Ubisoft for comment on and confirmation of the story, and will update this post if and when we receive a response.

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Comments
  • Just try to get rid of the plot holes, then.

  • Oh come on...I thought we were grown ups who could handle that kind of stuff and not torture people in real life -.-
  • Reminds me of Zero Dark Thirty and the publicity around that torture scene.

  • They should of kept it. Now they should just forget about the plot now. That's what make video games like this so unique, you can have a torture scene in the game which proves how realistic war/espionage is.

  • THIS JUST IN! Ubisoft removed all guns from Splinter Cell and replaced them with pancakes... ...no syrup though, that stuff is too dangerous.
  • p*ssies.
  • If devs keep backing out of stuff like this games are never going to reach the level of cinema, not that a Splinter Cell game would be a masterpiece capable of moving the medium forward, but baby steps.
  • This world is going to hell on a platter yet politically we are soft as a kitten. Keep the scene. I'm tired of stuff getting fluffed and hugged before it hits shelves.
  • Torture works according to the Republican Space Rangers!
  • I wonder why?

  • But they didn't cut being able to smash a guys face through a piano in Conviction?

  • Ehhh... If that scene is gone then I don't really care. It woulda been kinda cool... Kinda...

  • Meh, most of the time those controversial scenes end up just looking stupid and/or funny, so I could care less. When Black Ops tried to be edgy with its "intense interrogation scene", I laughed so hard at how shoddy the animations were.

  • Pathetic.. Have a set of balls and don't listen to the liberals *** and complaining.. I'll torture me a [snip: avoid offensive ethnic slurs, please, or you will be banned] no complaints here.
  • That was not torture, but a simple interrogation tactic used in real life by all military . Though they will deny it. Come ubisoft grow a set & put it back in the game besides this is a M rated game.
  • and so it begins...

  • Why? Was the scene replaced with Sam Fisher and the bad guy playing high stakes Candyland?!? Whoever loses must answer the winner's questions honestly?!? or....better yet. Fourth Echelon throws a slumber party and you play Truth or Dare? I go for the slumber party. Pillow fights > gun-play.
  • Pretty sure that if Activision got to keep a level where you play a terrorist who shoots up an airport, almost 4 years ago, it's ok for Ubisoft to keep a torture scene.
  • good to see a company with no backbone that doesnt stands by the choices they make

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