The lights are on
Learn whether or not your Ouya purchase will be worthwhile directly from those who know the system best: game developers.
Ouya development kits started shipping to developers about a month ago, and now that these programmers have had a bit of time to play around with the system, what do they think? Good question. We're not the only one who's asked.
Engadget posed this to a group of game developer, and here's what they said about the Kickstarter funded console.
"The OUYA is definitely an exciting piece of hardware as it's positively silly how quickly you can get something running on it," said Nathan Fouts of Mommy's Best Games, creators of 2D gems Shoot1UP and Explosionade. "This may be obvious for all Android mobile developers, but coming from a console background, I was really impressed with the accessibility and open aspects of the platform. In fact, the openness of the OUYA is definitely one of its strongest traits. From its ease of development, to how open the marketplace is supposed to be, I think it's a real delight. Getting Serious Sam Double D XXL through XBLA's Certification was brutal! I'm happy to release the game there, but it's a nice break to have fewer restrictions."
While most of the developers have good things to say about the system, many of them have some reservations as well.
Jerrod Putman from Tiny Tim Games, creators of Sheepstacker and Word Monkey said, "The disadvantage of the hardware is the passage of time. The Tegra 3 chipset inside is powerful enough to push a lot of polys around and it can even handle a fair amount of pixel shaders, but there are already mobile chipsets being introduced that will surpass it easily. But this is just par for the course for consoles, and over time developers should be able to push the boundaries of what the chip is able to do."
There you have it. Some good. Some bad. But only time will tell if the good outweighs the bad and the Ouya proves successful.
Email the author Ben Reeves, or follow on Twitter, Google+, Facebook, and Game Informer.
there are going to be emulators on this thing a week after its out
It depends if they port some pc indie titles over. I feel this could make me buy it.....
About the bad: as the dev himself said, it's just the passage of time. I mean, you think that, by the time the PS4 & 720 is released, their components will still be high end? LOL. By the time a console is released, the PC is already likely a generation ahead of it.
I don't see why this is all of a sudden a big deal with the Ouya.
I may consider getting this sometime in the future, but, at the moment, it's a big no. What are the games for it? I don't know even know one that is being released for it. Right now, my eyes are set on the Wii U, but I might pick this up sometime next year or later this year if this becomes promising. I really hope that this becomes good, though.
t might get one to try it out
So the bad is "the hardware will become dated," which is true of every piece of hardware anywhere.
The fact that there is a platform where hardware upgrades is not necessary is what is beneficial to consoles. You buy it, you can play anything developed for it at any time in it's span.
I wish I had backed that system when it was on Kickstarter. At least I'm getting the GameStick.
If an outdated chipset is going to be the only bad thing said, then I'm hardly concerned. My iPhone has a better chip than my 360 and that isnt an issue. See: every game ever made on the 360.
If you think Diana`s story is impressive,, 3 weeks ago my friend's cousin basically also broght in $8552 workin eighteen hours a week from there house and there neighbor's sister`s neighbour did this for six months and easily made over $8552 part-time at There laptop. follow the steps on this link, http://www.bit90.com