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Vigil's Last Game Was Codenamed Crawler

When THQ's assets were auctioned off, everyone was surprised that Vigil Games – creators of the lauded Darksiders series – was not picked up. According to THQ president Jason Rubin, it wasn't because of a lack of quality. He told us about a game Vigil was working on codenamed Crawler that was already turning heads.

In a wide-ranging interview about his time at the publisher/developer, Rubin told us that the auction process and the prices that THQ's studios and games fetched was not necessarily indicative of the quality of those assets. Case in point: Vigil Games. Rubin said that one Vigil title in particular really stood out. "When the teams got together recently to show each other their titles, Crawler dropped the most jaws. It is a fantastic idea, and truly unique. The fact that nobody bid for the team and title is a travesty. It makes no sense to me. If I weren’t barred from bidding as an insider, I would have been there with my checkbook. I’m sure that’s little consolation to the team, but that’s a fact."

If this title was so good, why did everyone pass on it? Rubin said there might be factors other than the game itself that got in the way. "Having just finished a product, Vigil was farthest from release of their next game, and we were not able to garner any interest from buyers, despite a herculean effort. Additionally, they were working on a new IP, which meant even more risk for a buyer."

Hopefully Vigil and Crawler will still find a buyer in the coming months so that gamers can experience the game for themselves.

For more on THQ's demise, check out our exclusive interview with Rubin.

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Comments
  • arrghhh... this sucks! it really does! Vigil Games was a great company and it got swept under the carpet forever. Adios Vigil...

  • can i hear a KICKSTARTER?!?!?
  • ah, so no darksiders 3 and 4 then? man, i was hoping they'd do a game for each of the horsemen...
  • maybe they were working on darksiders 3?
  • This makes me a sad panda.  

  • I hope the Vigil staff as well as Darksiders and this new ip get picked up by someone. They do wonderful work.

  • this is quite a shame to hear. I really enjoyed what Vigil brought to the table

  • my fingers'll be crossed for them, so far i've liked what they've done and hope for more. the IP has to go somewhere either way

  • Does this mean no Warhammer 40k Dark Millenium for 2014? D:

  • UGHHHHHHHHH and now they're closed. I hate this modern gaming industry where rehashes with little creativity make money while creative titles get cancelled and never see the day. I'm so disappointed right now.
  • Vigil games should go independent, provided they have the money and resources. But alas, I hope the men and women of Vigil are able to continue their work.

  • Get money!

  • Now I want them to be bought even more than before, the mystery has me intrigued.

  • Nintendo should really have a look at these guys. After all, they've had a lot of success with a certain other Texas-based developer.
  • Really hope that Vigil's production team and creative minds get a chance to continue their work.  Absolutely loved what they came out with when THQ was still kicking.

  • Vigil was the best studio out of the lot, I'm very depressed by this.

  • Double post.
  • I'm certain Rubin truly believes in Vigil and their IP, but this sounds like Rubin is trying to shine a light on the team and their game. Trying to generate interest or maybe get some of those buyers to take a second look. Kudos to Rubin for going to bat for Vigil. Hope someone hires them soon.

  • This ruined my day.

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