Switch Lights

The lights are on

What's Happening

Dead Space 3 Offers Microtransactions, Sky Is Not Falling

A few sites are reporting that Dead Space 3 includes microtransactions, which provide additional resources for the game's crafting system. Though it may sound alarming at first, this isn't exactly a new strategy for EA.

Eurogamer spotted a pop-up message while playing the game, which alerted the player that they couldn't afford a specific upgrade. At that point, they were prompted to either continue or head to the in-game marketplace, where they could purchase additional resources for actual cash.

The site points to an EA microtransaction precedent in Mass Effect 3, which gave players the opportunity to purchase reinforcement packs for the game's multiplayer. EA's been offering these kinds of in-game boosts for years now, stretching at least as far back as 2006's The Godfather: The Video Game. In that title, impatient players could fill their wallets with additional cash. It was purely optional, as players who forged ahead normally could earn money as well.

Tim is reviewing Dead Space 3, and he says that resources have never been an issue for him in the game. If anything, he says he's had a surplus of crafting materials. Think of these as shortcuts. If you don't want to do a bunch of side missions and you just want to start off with an advantage, you're welcome to do that. Eurogamer spoke with the game's associate producer, who said that even players who fork over the cash won't be able to access the game's higher-level weapons. If you want those, you'll have to actually play the game.

Email the author , or follow on , , , and .

Comments
  • Didn't Dead Space 2 have a bunch of weapon packs you could buy?

    But I'm sure people are going to get upset and hate on EA for this, even though it's nothing new, and completely optional.
  • I believe Dead Space 2 had them as well...or maybe it was the IOS Dead Space...can't remember. I imagine every game will gravitate towards this model. If you think about it all it really does is allow people with less time to pay money to skip some grinding.
  • I already wasn't loving the weapons crafting...meh, oh well, if I don't have to use it, then I won't.
  • I see no reason to not play a game based on the fact that it offers micro transactions.
  • I have no problem with this, as long as cash is not necessary to access some weapons and materials. As long as you can still earn all materials and upgrades by just playing the game, I never have any issues with including a micro-transaction system.
  • Queue the EA hate in 3...2...
  • My problem isn't that they're doing this, as I've come to expect it from them and the industry. I hate it, but I don't partake in it, so I can only hope it eventually goes away. My problem this time is how you're using your news story to jump to its defense. In fact, over half the article is about defending it. Whether or not those are your true feelings, in your industry, it's probably a good idea to not look like your opinions are bought.
  • Lol, EA's behavior does not surprise me anymore..... Lol, I know I won't be giving them my money for what looks to be a bad game.... And it has nothing to do with the micro-transactions. It has to do with the fact that it doesn't really look as good as the other two game.
  • So how long until this becomes standard procedure with the game itself? Like pay .99 cents if you want to play this or that level. People wake up, how much time until this is mandatory for everything in a game? And that is why gamers hate EA for it. Nothing against Visceral, just EA. I can not believe that Activision is a far better publisher. And yes, I still hate them for what happened with Mass Effect, the fans also have some responsabilities, a petition to change the ending? If you do not like the game do not play it, it is hard I know.
  • Kind of stupid. But I does not break the game or keep you from getting stuff normal so I dont really give a damn. But im sure there will be people screaming about how evil EA is.
  • who cares, those who can not cut in the game will take the easy way out, i understand, got to make that money look at THQ they did not make enough of it and now they are out of the game.

  • Well...
  • Eh...I see this more and more in games these days so it doesn't really bother me. Both Mass Effect 3's and Assassin's Creed 3's MP gives players the option to purchase in-game currency and items for real cash; if you don't want to grind out all the perks and items in AC3, you can even shell out an extra $20 to unlock them all instantly. I think the one time a real cash-situation actually bothered me was back when Arkham City came out and, at like the last minute, WB decided to suddenly reveal that the Catwoman segments (which they'd been hyping up ever since the game was first announced) would be locked behind an online pass, forcing players to either buy a new copy of the game or shell out extra cash on top of the game's base price tag. I think as times goes on it will become more and more standard practice for developers to lock certain bits of extra content behind a real cash gate but as long as they're not sneaky about it like WB was, I doubt many players will mind.
  • I feel sorry for people who so loathe the idea of playing their game that they have to take short cuts. The concession of excluding ultimate rewards from it doesn't make me feel any better about such a malaise being transmitted from society at large to the industry.
  • This is the way of the future! Rise up and revolt! I could give less of a crap. This is happening. And we will see how it goes.

  • meh, I've been playing Simpsons Tapped Out for months.  It's done by EA and offers a lot of micro transactions, game is just as fun without but it does limit your characters.  Even then I don't care so this isn't worth griping about whatsoever.

  • Hate Microtransactions!! Always trying to milk more money. What happen to the days where if you wanted to go into a shop and purchase extra life or a weapon you use virtual fake money not real money?
  • Well, that's EA for ya :/

  • So in other words -- people who are missing the point of Dead Space. You're supposed to use New Game + and any optional areas. Simply beat the game once, then start over with what you have. Dead Rising 2 had the exact same thing to an even greater extent. If someone's buying their way through, it's clear they either just don't care that much or really don't have the time. And if it's the latter case -- why are they paying 60 bucks for something they're just going to end up paying more for? That seems... unrewarding, to be quite honest.
  • What people don't understand is by supporting this they're opening up Pandoras box. How long until this will be standard across all games? And it's obvious its a moneygrab and I don't understand how people can support and act of greed that blatantly obvious.

1 2 3 Next