Switch Lights

The lights are on

Ubisoft Releases Big Ol' Far Cry 3 Console Patch

Far Cry 3's island paradise is home to Komodo dragons, leopards,and sharks. As some players may have noticed, it's also a refuge for a number of pesky bugs. Ubisoft has released a new patch for the console versions on the game, which it hopes will spray away some of those issues.

Console patch 1.03 is a comprehensive update to the game, addressing issues with controls, crashes, and even inadvertent invisibility. 

Here's a complete list of fixes:

General:

  • Fixed several crashes
  • Fixed bug where user was unable to jump on certain surfaces
  • Fixed bug where players could become invisible
  • Fixed bug with 3D weapon images in Decoding menu
  • Fixed bug where weapons could disappear after completing objectives in Co-op
  • Fixed bug where users could get stuck in Loadout screen in Co-op
  • Removed “Reloading” shout after user shoots the bow
  • Fixed issue with overlapping UI elements when playing split-screen
  • Fixed bug where split-screen users could get stuck in black screen after a cinematic
  • Parties will no longer be allowed to numerically unbalance games
  • Improved and fixed several issues with host migration
  • Connection degradation will now properly trigger a host migration
  • Fixed several bugs with Loadout menu
  • Fixed bug that could display a profile restriction message when trying to join a lobby
  • Fixed bug where users could get stuck in 3rd person in Custom games
  • Fixed bug with Flamethrower not doing any damage in certain circumstances
  • Fixed bug where “Player is on the way” tag could stick to downed players
  • Fixed bug where clients could remain on black screen if host left the game
  • Fixed bug where Fire Arrows did not do fire damage
  • Fixed bug where Long Distance Kill was not awarded
  • Fixed bug where Tag Assist was not awarded
  • Fixed bug where Killcam wasn’t shown in certain circumstances
  • Fixed bug where Survival Instinct was not cancelled properly
  • Fixed bug where Psych gas could get dropped in the wrong place
  • Fixed bug where Psych gas could affect players outside of the deployment area
  • Fixed bug where users could get stuck when killed by Poison gas 
  • Fixed bug where other player’s footstep sounds sometimes did not play behind you
  • Fixed bug where sound could get muffled when being revived
  • Fixed bug where user could get de-synced if killed in mid-air

Map Editor:

  • Added information for Player Map playlists
  • Improved available space for Player map names in lobby
  • Fixed bug where User made maps wasn’t downloaded properly in lobby
  • Fixed bug that made the user stuck when igniting Firestorm nodes on certain maps

Single Player:

  • Fixed issue with accessing the camera and the throwing rocks.
  • Fixed issue with accessing weapons. The user weapon inventory will be restored as soon by entering in a safehouse or by fast travelling.
  • Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
  • Fixed the bug with the weapon models staying on screen / stuck on the character arm.
  • The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable
  • The objective is now properly updated after Jason burns the weed fields.
  • New options the hide the HUD are now available in the option menu.
  • Add support for downloadable content.
  • Fixed the issue when the user was becoming invincible after failing mission 'Black Gold' several times.
  • The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the 'Piece of the past' mission.
  • Fixed the game crashes happening when the user reconnect to Ubisoft servers using an account that has unlocked any MP item.
  • Fixed the issue when Sam was no longer in the jeep's turret after placing two bomb and being kill several time in 'Black Gold' mission.
  • Sam is no longer getting stuck when the user destroy an enemy car.
  • Fixed the buttons issue related to the Lefty Stick Controls scheme.

Email the author , or follow on , , , and .

Comments
  • Y so many glitches and bugs? Isn't this what beta testing is for?
  • Never had any issues. Incredible game, but I hate skinning sharks! Could they speed it up? Got lucky and killed a bunch in shallow water so I would never have to do it again. Big adrenaline rush.
  • Every game has bugs. The sign of a great developer is fixing them and supporting the game long term.

  • Took 3 days to platinum this game. Already traded it in, as it didn't hold my attention after that. Not a bad game, but nowhere near as good as all the reviewers made it out to be.
  • Updates on console are such a big deal... PC gets frequent updates because it doesn't cost thousands of dollars to update. My version is always the least buggy and pretty ;)
  • Oh nice! :D That's the one relic I couldn't get because it was blocked when you got to the second island. Unfortunately I didn't really plan on playing this game again; once it's done, it's done. I've done everything in it and it doesn't feel necessary to go back.
  • they put this patch up last week .....it still didn't actually fix my game breaking camera/rock glitch :/

  • "Fixed bug where Long Distance Kill was not awarded"

    ^This one!!  So many times I was finally able to line something up and never got it!

  • Whenever I try to use the gunslinger takedown, Jason holds his hand up like he has a gun, but it doesn't render the model or let me shoot at enemies. When he does have the gun, it rarely shoots. He just lifts the gun up and it doesn't have any bullets. Worst takedown ever!
  • Whoooo! Far Cry 3 patch!

  • Mod

    Glad Ubisoft is showing such support, though bummed I can't be invincible LOL.

  • I haven't ran into a single bug in my entire time on Rook Island; until a few days ago. I forget what I was doing exactly, I think I was sneaking into a bush to grab some green leaves, and next thing I know I'm just falling, endlessly. Brody's just waving his arms like he fell off a high cliff or something, except no ground ever came. I left it like that for a minute or so just to see if I'd ever hit the ground, but I never did. All I did was bring up the map and travel to one of my safe houses and viola, problem solved. But that's the first time I've really experienced some kind of problem with the game. I've heard the stories, but I guess I was just lucky; until a few days ago.

  • Lol where were all these bugs when I was playing??

    *knocks on wood*

  • Unreal. The only issue I even cared about was the unbearable comms in Multiplayer and Co-op. I mean, it's not just hard to hear...there is an extremely annoying feedback squelch that just ruins the team experience. I know the campaign rocks but it would have been nice to play the MP with friends and actually be able to communicate. I don't get it. I just don't get it :(. Friggin' FPS multiplayer 101 people!!!!
  • I never had any problems with this game.

  • Ok then.

  • I've never ran into any of these, but its good that they're fixed none the less.

1 2 Next