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Too Human Pulled From Xbox Live Marketplace In Response To Lawsuit

Last year, Too Human developer Silicon Knights was ordered to destroy all game code created using the Unreal Engine, which includes games both released and unreleased by the developer. The process has begun with Too Human's disappearance from the Xbox Live Marketplace.

To refresh, Silicon Knights sued Epic Games in 2007, claiming that it was holding back on its resources when it came to supporting Unreal Engine 3. Silicon Knights licensed the Unreal Engine to make Too Human and other games, and felt that Epic was, in laymans terms, saving the good stuff for Gears of War. After five years of deliberation, the court ruled in favor of Epic Games.

Too Human was available on-demand, but now it has disappeared along with all its related downloads, including gamer pictures, themes, and demos. The product page still exists, but there's nothing there. It's a just a shell of its former being.

[via Eurogamer]

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Comments
  • Does this include any patches that might have been downloaded if you played the disc version on a new system?

  • Wow, the argument continues.
  • All probably for the best; a game built up over so many years, turning out to be a massive disappointment. Probably for the best that it fades into obscurity.
  • I remember when this game came out.
  • This game was terrible! Glad Epic won that lawsuit.

  • Never had a chance to actually try this game, when it came out. Maybe it was for the best. I've heard nothing, but negative feedback on this game.
  • this game sucked anyway...i feel bad for anyone that paid for it.

  • "The product page still exists, but there's nothing there. It's a just a shell of its former being." Just like Silicon Knights themselves. *sigh* Anyone interested in what a mess this studio was without nintendo and konami busting their a*sses (Konami contracted them to do MGS: Twin Snakes, remember?) should read Kotaku's excellent piece about SK and X-Men Destiny. "What Went Wrong with Silicon Knights' X-Men Destiny?". Link: http://kotaku.com/5955223/what-went-wrong-with-silicon-knights-x+men-destiny It's a great read. Tons of great insight into how bad studios are run. Just so many things going wrong; miscommunication, bad leadership, toxic culture. Very good article.
  • i don't have much of an opinion on it . it was an intresting yet from what i heard disapointing game that was 360 exclusive. stinks for anyone who wanted to play it via downloading in the future or those who have bought it n possibly can't get it now but ya know

  • What happens to the ones people already bought from the online service? Do they keep them or do they get deleted?
  • I actually liked the game. Shame to see it go.

  • Probably the best game about being too human and being high-tech warrior dudes ever made.

  • I dug the game. No, it wasn't a 10/10, and certainly had some annoying things about, but definitely a solid 6-6.5/10 and scratched my kill/loot/kill itch. Then again, I never heard or read anything about it so I wasn't bought into any hype at all and thus could cast an objective eye on it.
  • Eh, I wasn't a fan anyway. I own it, but I've never completed it and don't plan on doing so.

  • *taps plays softly*

  • I don't care what anyone says, I liked this game. Too bad they couldn't pull it off.

  • I remember playing this once, for 5 minutes.

  • Too Human was a decent game with an interesting and original aesthetic/world, but it had so much more potential than it achieved. It likely would have seen greater success if it wasn't released as a AAA title.

  • So then I guess trading it in at Gamestop will be worthless.
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