The lights are on
It's a strange match, using the original Half-Life's engine to create a fan-made Dragon Ball Z fighting game, but it looks like it works.
Screenshots for the mod show an impressive collection of characters,
both obscure and popular, and they are all apparently equipped with
signature moves. You can check out a trailer for the mod in action below, and you can head here to download it and play it yourself.
Email the author Kyle Hilliard, or follow on Twitter, Google+, Facebook, and Game Informer.
Wow, pretty cool mod idea. I'll have to check this out!
I like how they're posting about this mod NOW, since this mod is old news. It's been around for YEARS, the only difference now is that the new version has better graphics, etc.
Frankly I'm getting annoyed by this mod because I've waited for years and they keep teasing us with these videos and no word of when it will come out. It's feeling like the DNF situation. (Don't get me wrong, if they do finally release it you bet your ass I'll play it, but until then I'm just venting frustration over the whole situation.)
The complexity and time put into some of these fan made projects are absolutely amazing. I just can't believe how talented some people are, congrats to whoever done this and KEEP IT GOING! It onl makes the game community better.
Goku can't have defeated him. That wasn't even Friezas final form.
Hey look, a Dragonball game that isn't (explative)!
Nice cinematic, but what does it play like?
O I'm totally getting this!
Also, probably not many of you know the first mod that came out long time ago for Q2. Me and my mates had blast with it back in the day.
Unfortunately no vid for it, so here is a vid of mod ported to Q3 http://youtu.be/KbYxf5AbLIs
This is absolutely astounding. Even if it plays like butt, the fact that they could produce such a cool little animation is still quite impressive. The Half Life engine is garbage nowadays. The Quake 2 engine, really. It's unbelievable what modders can do. Heck, it blows my mind that Call of Duty - up to and including BLOPS 2 - are running on modified Quake 3 code still!
It must suck for PC fight fans, by the way. NO ONE makes fighting game and mod tools for them. There's no Tekken, there's just Street Fighter IV and Capcom sure as heck doesn't support modders (that's asking too much of a Japanese developer, I know. PC Gaming is uber-niche to them. It's amazing they even bothered to make a PC version). Wasn't Skullgirls supposed to have a PC port? If you want to make a fighting game, you best be dedicated, 'cuz you're going to have to do... well something like this. Something crazy.
I'm blown away. Awesome work, modders!
Holy crap, this is on GoldSrc?
Woah. I didn't even know the Half Life 1 engine could handle anything remotely close to what's going on in that video.
The only thing I really want to see from a DBZ game is
MORE CHARACTERS and Physx.
This looks better than all the dbz games that have come out in recent years.
That was interesting.
That looked much better then I thought it would be. Good Job!
Yet another legacy that Half-Life can leave behind with pride. Kudos the maker of this. Might have real marketing potential.