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XCOM: Enemy Unknown Second Wave DLC Available Right Now For Free

Firaxis, the developer behind XCOM: Enemy Unknown, announced this morning that its free Second Wave DLC is available right now for PlayStation 3, Xbox 360, and PC.

The DLC adds post-campaign content that allows players to modify the game in a number of different ways. You can check out the full list of modifiers below:

  • Damage Roulette: Weapons have a wider range of damage.
  • New Economy: Randomized council member funding.
  • Not Created Equally: Rookies will have random starting stats.
  • Hidden Potential: As a soldier is promoted, stats increase randomly.
  • Red Fog: Combat wounds will degrade the soldier’s mission stats.
  • Absolutely Critical: A flanking shot guarantees a critical hit.
  • The Greater Good: Psionics can only be learned from interrogating a psionic alien.
  • Marathon: The game takes considerably longer to complete.
  • Results Driven: A country offers less funding as its panic level increases.
  • High Stakes: Random rewards for stopping alien abductions.
  • Diminishing Returns: Increased cost of satellite construction.
  • More Than Human: The psionic gift is extremely rare.

Additionally, the full game is now available to download from the Xbox Live's Games on Demand marketplace, if you simply can't stand round plastic discs, but still want to play video games.

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Comments
  • ERMAGERD X-COM! Ermagerd harder game! ERMAGERD!!!
  • I'll make sure to download it.

  • Wow, free XCOM DLC?! Count me in. I really like those modifiers too.
  • The real info we need too know is Chris Kluwe in it yet?
  • YESSSSSSS! Now I just need a good internet...ugh.

  • Free dlc is always great.

  • Sounds nice, but maybe I misunderstand what "right now" means, because this is not on the playstation store. Anyone know how to get it? Or is it "coming soon"?
  • Some of that sounds good the rest not so much

  • Mod
    Just starting XCOM, so this is good news. So by post-campaign, does that mean there's a New Game+ mode?
  • No, no and no. The game is hard enough with out those modifiers thank you sirs and mam's.
  • isnt this base on a mod? Im sure ive seen this in the mod section.
  • It doesn't seem to be on XBox, yet.  =(

  • I want to play this game so bad. Just waiting for it to come down a little bit.
  • I'd go with the random rookie and level up stats, but.. most of the rest just seem like a bummer :p Oh, and I'd pick marathon to make my (given) ass beating take longer so I can, you know, enjoy it.

    Plus, "Results Driven" seems a little backward to me. You'd think as countries start getting terrorized they'd pay out the patootie for any chance, any small shot to stop them, not pay less as things get crazier. Which reminds me: it was really cool how they did it in the first game(s), saying the countries removed their funding and kinda went over to the aliens' side. Just that little bit of text gave a lot of neat atmosphere. It was like their final act of desperation. "Maybe the aliens that have been sending huge flesh eating creators and little green-suit-wearing purple men after us aren't so bad?"

  • It seems most of these modifiers just make the game harder... I guess a lot of people are looking for more challenge then.

  • It was plenty difficult, but I love me some post game content.

  • Nice this game was pretty awesome but i never finished it. Think i will go back

  • Must stop commenting on how "I" will download this and do it now!

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