The lights are on
Earlier today, the NRA pointed its finger at violent media for causing real-life violence such as the recent rash of highly publicized shootings. The debate has been waged by politicians, lawyers, and reporters almost since gaming's inception, but we want to hear your opinion.
The NRA says that the creators of violent media are complicit in acts like the Sandy Hook Elementary School shooting in Connecticut. They also say that these tragedies could be prevented by having armed guards in schools.
What do you think about the NRA’s assertion that there’s a link between violent media and real-life violence, and what are your thoughts on their proposed plan to put more armed personnel in schools?
Remember to keep your responses tasteful, everyone. The victims of these events are real people with families that are mourning an unbelievable loss.
Email the author Tim Turi, or follow on Twitter, and Game Informer.
That the NRA and politicians can take a stick and shove it up there ass they know what the real problem is dumb-asses!
Its a load of garbage!In no way do I think that that video games were the cause of this.I was just reading another article on MSN where they said the CT shooters favorite video game was said to be a shockingly violent fantasy war game called Dynasty Warriors.I dont remember it being very violent.But When tragedies like this happen,video games will always be the first to blame and scapegoat for many of problems of violence.
I think that video games and movies should stop being blamed for violent acts, violence has been around before video games and movies even existed
OH YOU USA! you make me laugh so hard, always trying so hard to blame someone instead of solving the problem itself.
I think we mainly just need better gun control laws. It is currently way too easy to get your hands on an arsenal of really destructive weapons.
What happens in a video game is based on real life. What happens in real life is not based on a video game. Does that make sense? I think it does.
My point is violent games and movies do not cause real life violence.
The history of man is a history of violence. Violence is intrinsic to mankind's most basic nature as is compassion. As long as man exists, he will commit violence, kill one another, so to shall he love and cherish each other. Games do not cause crime or violence, people do, will and always shall.
Sure, playing Grand Theft Auto makes you want to kill children. Good job NRA.
It's just more equivocating by a special interest group. Nothing more, nothing less. Everyone needs someone to blame so they can avoid taking any for themselves.
I agree with many that already said that the statements are obviously trying to deflect from the calls for more gun control. I was glad that someone pointed out that this is just what happened with comic books back in the '50s. I also agree with Mayor Bloomberg's response, according to the BBC he said the NRA's response was "a paranoid, dystopian vision of a more dangerous and violent America where everyone is armed and no place is safe".
The blatant inflammatory statement about "16000 murders" being witnessed by American children was absurd.
Beyond that I have two more comments:
1) The NRA is interested in selling guns, putting guns in schools equals more gun sales.
2) I found it odd that all the games they named were not recent releases, this either dates their game knowledge, or shows a lack of desire to criticize and obvious choice like Call of Duty. This could be because of the games massive popularity, and therefore would easily be written off because everyone knows a nonviolent person who plays that game. This could also be because many of the guns featured in that game are real, and could lead to the purchase of real guns by players.
Really they are clearly trying to point the finger at video games and not their lack of gun safety ads
I think the NRA should keep their peanut butter accusations out of my chocolate enjoyment.
This "violent media produces violent people" accusation has worn out its welcome. The horrible and devastating events that took place at Sandy Brook Elementary are not the product of Grand Theft anything. Laying blame here and there doesn't fix the problem or bring back those poor children and teachers. Working on a solution together, as a country, is a far better use of time.
The link between kids and violent games is not the developers fault. As someone who worked in a mom and pop store, when a parent buys a Rated M game for an underage child we were required to inform the parent that the game was rated M and that it contained violent media. 100 percent of the time the parent said it was okay. Believe me that most parents do not read the ESRP label. I'm a mid 20's male who is an avid player of Call of Duty, GTA, and numerous other violent titles. When I'm done playing there is no thought in my head that I can do what I just did in real life. Though the CT shooter was of legal age to buy these games, it seems that the people around him did not give him the care he needed for his mental health. If they the NRA says "Guns don't kill people, people kill people" then the same can be said for games. Games don't make people commit violent acts.
It's entirely nonsensical