The lights are on
It seems like hardly a week goes by without the announcement of layoffs in the game industry. Square Enix is the latest company to be hit by the downsizing bug.
Joystiq Massively is reporting that that Square Enix has released staff at its Los Angeles offices, mostly from its online operations, including the games Wakfu and the upcoming relaunch of Final Fantasy XIV: A Realm Reborn.
Square Enix's director of public relations Riley Brennan confirmed the layoffs, but claimed that they would not affect any current or upcoming titles. Square Enix did not specify which areas of the company the layoffs affected. The official Square Enix statement is as follows:
In order to ensure it is operating effectively, the Square Enix Los Angeles office has reduced its workforce. This was a difficult decision and we wish the best for those affected by these changes. The decision will not have any impact on the operations of MMO titles. Customers can expect those services to continue, including the upcoming launch of Final Fantasy XIV: A Realm Reborn.
We hope the people who have been let go can find new positions in the industry.
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Sad to have these people lose their jobs, but Square Enix needs to step up their game if they dont want more people laid-off.
Unfortunate. I wonder if their employees were slacking off and reason for their unemployment. Only thing I could think why they'd let go of somebody.
Ok squenix, looks like its time to release that chrono game you have locked away
I don't think it is all doom and gloom for SquareEnix.
They are a corporate Behemoth. I am sure they have plenty of stamina left....
Always sad to hear about people losing their jobs.
This is very unfortunate for all those who lost their jobs, especially right before Christmas. Hopefully they'll be able to quickly find employment elsewhere.
This is sad. And this seems to be happening on a weekly basis in the gaming industry. I wish them well, and hope that they find employment elsewhere.
very unfortunate, but companies need to stop making games on these multi-million dollar budgets...every company isn't naught dog, epic, activision, dice, or santa monica ...those are the big boys...just do what telltale did: make a great game, with a low budget, don't charge $60 for the game, provide easy achievements/trophies, and reap the rewards...don't believe me, then what was 2012 game of the year award awarded to???????