The lights are on
Dark Souls II director Tomohiro Shibuya upset some Dark Souls fans by saying that the sequel will be "more understandable," but more light has been shed on that conversation. “Accessibility to players who haven’t picked up Dark Souls is definitely a key topic,” Shibuya told Edge in an upcoming cover story. “Right in the beginning when players first pick up the game is something that I will definitely focus on. To not immediately throw them into Dark Souls but provide a good introduction in terms of what the game’s about and how the game should be played."Shibuya hopes that this introduction will succeed in drawing new players in without sacrificing the challenge and mystery that fans of the first game loved. He also wants to make hidden story elements from Dark Souls more clear in the sequel, along with the covenant system, which rewards the player for aligning with certain factions.Via: Destructoid
I am relieved.
WTB Demons's Souls 2 by Japan Studio.
As much as this game has been praised and recommended, people still need to know that it's not for the weak of hearts. He did his job for the real gamers out there.
Very bad news!!! Another insiders game gets dumbed down. hooray =)
Miyazaki's treatment wasn't right. To be told that he couldn't continue work on a series HE worked on and helped evolve to make it what we love, to appeal to "Casual Gamers" (More Money) is wrong. Namco you greedy bastards. Good news though Miyazaki is working on a new project!! Far more interested in that then Dark Souls II
Im pretty worried about DS2, feels just like all the other cheap sequels, taking no risks, making no improvements, just new background and a bit of dumbing down.
This makes me LESS nervous for the series. It's going to take quite a bit to make Dark Souls 2 NOT good because the first 2 games are so great it's hard to screw up that formula, BUT it's possible. Sometimes game companies forget about where they come from and are too worried about reaching a wider audience for monetary gain which is understandable in todays' economy. As bad as us gamers hate it, it's a sad truth. I just hope they can keep that formula going of: lonely, lost, gathering pieces to the story, grinding for souls.
Vade retro satana
Now I hate Bamco as much as I love Souls.
I guess I'm okay with this. But one of the things that drew me to Dark Souls was the 'learn by doing' aspect. I hope this doesn't hamper that all too much. Anything beyond an 'Introduction' would push me away from picking up this game.
Who agrees with this bull.... should return to play with their Cod, Gow or Wii and let good things continue to exist.
As long as Dark Souls 2 doesn't spell out the lore...
If I don't see ignorant people complaining about how difficult this game is I won't buy it. I hope there is more poisoned/toxic enemies and environments and no 3 hour tutorials. People need to read at some point in their lives :)