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What Do You Want From A Video Game Trailer?

Publishers try a lot of things to get gamers excited for their upcoming offerings, but do they really know what their customers want? Join our reader discussion by sharing what you look for in a video game trailer.

For me, the best video game trailers try to inform viewers instead of entertain them; I like watching things explode as much as the next gamer, but if I'm going to watch what is effectively a commercial for your video game, I want to know what's special about it. Rockstar did an excellent job with its Red Dead Redemption, L.A. Noire, and Max Payne 3 trailers, highlighting the unique mechanics and technology of each game.

Dev diaries are also informative, but they tend to be a bunch of talking heads, which brings up another important aspect: game trailers should show gameplay. Nothing tells me more about a game (or gets me excited for it) than seeing it in action.

Also, if you're going to put your trailer on television or before the start of a film, make it respectable. Nothing is worse than watching television with non-gamer friends and having a commercial come on that depicts us as obnoxious, boob-crazed losers. Even if your game has redeemable qualities, I'm not going to defend it against your own sucky advertising.

Last but not least, include a freaking release date. If I don't know when your game comes out, how am I supposed to buy it?

What do you want from a video game trailer? Share what you like and dislike in the comments section.

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Comments
  • Well, I don't watch trailers unless it's something like Skyrim, so... nothing? Date and gameplay, that's what I'd want. Keep it simple - no celebs, no cheesy frat-boy party, etc.
  • I want to see cinematic's. I love a good "movie" type trailer that shows the story and looks great. The trailer needs to grab me into the story before I can dive into the gameplay.
  • In addition to what was posted int he article, I would like a transcript for the more informative trailers.
  • Good music. That's what usually makes a trailer memorable for me, especially when it's an original track.

    Also, for some reason the comment about dev diaries made me think: probably the quickest way to make a dev diary absolutely terrible would be green-screening their disembodied heads in over the gameplay footage.
  • I think it depends more on the game. If it's a game that I or most people don't know about, then they should show more gameplay in it. But if it is a big game like Call of Duty, which we all know what the main parts of the game are, it should just be more of a pump up thing, rather than informative.
  • Yeah I'd say Rockstar does a pretty great job with their trailers. Showing off a mix of gameplay, set pieces, cool stuff and story in their cinematic trailers (like GTA V), than those informative trailers they did for Red Dead and Max Payne 3 showing what to expect without giving too much away.
  • I like straight up gameplay with no cheesy stuff.
  • What I want is for them to show a hook in the plot to get me interested, outline the basic information about the game, and if they are trying to hype a unique element in the game, then SHOW GAMEPLAY OF IT. Gameplay is key to a trailer, otherwise we are forced to imagine for ourselves how the game will play.

  • Just what I want from a movie trailer, be awesome, don't actually tell me a damn thing about the game. I want to be excited without spoilers.

  • The trailer for skyrim is an example of an awesome trailer. It had the awesome song and showcased many locations in the game. It also gave you the basis of the story WITHOUT SPOILING EVERYTHING.
  • I want power, I want it to hit me like a ton of bricks, I want badassery, and eloquence, the trailer should represent what the game is about, and should be connected to us by raw emotion. Whether that be Awesomeness, sorrow, or joy.

    A trailer needs good music, good cinematics and depending on the goal, a smidge of story. Trailers should hype you up, get you in "Game-On" mode.

    Above all else, a trailer must have IMPACT.
  • An epic compilation of good footage mixed with a really perfect song. Dark Souls: Bartholomew trailer, and the Bishock Infinite trailer blew my mind.
  • Epicness is all that I ask. It can be explosive, it can be subtle, it can be slow, it can be fast, but it must be epic. If I don't come away thinking "that was pretty awesome" then you have failed.

  • Driving music, impressive visuals, and inventive gameplay. I guess kinda what I want from the game itself. Two good examples are The Old Republic's Deceived trailer, and Borderlands 2's Doomsday.

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  • Pretty much anything goes for me. It can be teasing, like a longer version of a teaser, I also remember the ACR trailer standing out because it a) looked freaking fantastic and b) had great music (Though that was music that was not actually in the game.) - humor works, too. How much is revealed about the game is secondary to me. Sort of.
  • Story snippets + non-deceitful, authentic gameplay + humble length= excellent trailer

  • Overall, I want to be hyped for the experience while being shown something indicative of that experience whether it is gameplay or cutscenes or something that fits the mood of the game. The Team Fortress 2 trailers were excellent at this. They may not have shown much gameplay, but they were cleverly written to convey the goofy nature of the game. Trailers that just show people standing around, pretty graphics, or the same shot of someone shooting through a sight are not enough and don't make for a good trailer to me.

  • IMPACT!

  • Three words: Live. Action. Epicness.
  • I'll tell you what I don't want. Another Dead Island trailer. What a gorram disappointment that game turned out to be.
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