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Massive Layoffs At Eurocom

007 Legends developer Eurocom has announced that it has let go of a good majority of its staff – down to 50 from 200.

In a statement to GamesIndustry International, Hugh Binns, Eurocom director, said: "We've fought to try and save as many jobs as possible, but the steep decline in demand for console games, culminating in a number of console projects falling through in the last week, left us with no option. Eurocom has retained a core staff of just under 50 employees and will be focusing mainly on mobile opportunities moving forward."

Eurocom has historically been active with the Bond franchise, as well as handling other license products and ports.

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Comments
  • yes, this had nothing to do with the last 007 game being utter crap. Question is who is responsible? was it the developer who failed or the publisher who cut them loose? I have no doubt that there are a lot of talented people who don't deserve to lose their jobs.
  • I would agree, the demand for garbage, derivative, broken console games is definitely down. How about handing the Bond franchise to someone inspired by the material, and not inspired to release the simplest Call of Duty rip-off as quickly as possible?
  • Cutting off 3/4 of its employees and switching to mobile games? Damn.... though, I can't say I've ever heard of them.. so that may mean something..
  • Boo. Eurocom is a great studio. A little inconsistent, but what do you expect when you work for Activision? They demand you pump out games according to quarterly needs, not when they're good and done. So you end up with stuff like 007 Legends, which HAS to be bombing at retail - no one reviewed that game well. But these guys also did the excellent Bond games like GoldenEye remake, and 007 Nightfire. They also did some of the Harry Potter games for EA. They took over Spyro in between the Insomniac games' entries and Toys for Bob's Skylanders. They did the excellent, underrated Sphinx and the Cursed Mummy. If you gamed on N64, they also single-handedly brought most of the great ports, including tons of Midway games, to the system. Mortal Kombat 4, Hydro Thunder, NBA Showtime... They're a good studio. But this is a weird industry right now. And inconsistent studios like this can't rely on licenses and contracts forever. They needed some more, successful, original IP (so Sphinx wasn't cutting it). It's sad. The moment you contracts start failing you - as was the case with 007 - that's when you lose work and jobs end up lost. It's not because of a lesser demand for console games, I'm sure of it. Look at Bizarre Creations, who shipped a bad Bond game for Activision in Blood Stone. Put them out of business (well, that game and Blur). At least Eurocom is still around. I hope they bounce back. I feel like I never hear GOOD things about UK Studios these days. I hope they're going to be able to have some fun, work on original, creative stuff for tablets and iOS and digital downloads now. Work on more reasonable productions; faster-to-make games. Get some new IP, establish themselves as a talented developer. And, eventually, build their studio back up a bit. Good luck, Eurocom! Sorry Bond and/or Activision failed you!
  • Funny how it does not seem to be because they released a very sub-par game.

    Beyond that it seems to me that there are actually currently too many $60 console games. With the dozens of great AAA titles released each year I dont see how anyone can reasonably think they can release a MEH game for the same price. It would be like selling a Geo Metro for the same price as a Ferrari.

    Look at a company like Croteam. They know Serious Sam would not survive at $60, but at $40 it will sell enough to be profitable. No Croteam will never be an industry juggernaut this way but they will be able to stay in business and make the games they want. If you cant compete for the top of the market maybe you should focus more on the budget conscious buyers making quality games for $20-$40.
  • It's not that there is a lack of demand for console games. It's that there's a decline for awful licences games. Nobody is going to fork over 60$ for James Bond over Assassin's Creed 3 or Halo 4.
  • Eurocom has had two flops in a row, anyone who didn't see these layoffs coming should get their head checked.
  • How about a decline in the demand for garbage console games?
  • Bad news but this is an opportunity to re-invent the Bond Game franchise. They need stop copying Goldeneye64 and COD and look to third person adventures such as Uncharted and Hitman for inspiration. A Bond game with the best elements of those two could be EPIC.
  • aw. thats rough.

  • Poor guys, it just goes to show that unoriginality and poor design choices have consequences. Awful, job-losing consequences.

  • Wow, that is a huge staff reduction for Eurocom. I do wish the best for all the employees that lost their jobs.

  • Regardless on the quality of the games this developer produced, sad to hear. Hope those employees find another job asap

  • steep decline in demand for console games? uh, no. maybe just a steep decline in demand for YOUR garbage, underdeveloped game. I like Eurocom, specifically their work on the Goldeneye remake, which I thought was great. Unfortunately, you are what your latest game was, and it was terrible. I hate to see people lose their jobs, but maybe it sends a message that something like Legends is completely unacceptable.
  • 75% of jobs lost? Jesus, that's a lot. Maybe it's something to do with 007 Legends being so terrible.

  • It had nothing to do with you releasing a terrible game that you should be ashamed of. It had nothing to do with Gamers being smarter than you had hoped, and ignoring your terrible, rushed, ugly, glitchy mess of a game. No, it had nothing to do with that. Instead, just blame a decrease in people who want console games....Actually, you are right with that one. You really are, but you forgot one word in that sentence.

    There is a decline in demand for "terrible" console games. There is a great demand for awesome games. You should try making one.

  • Massive layoffs for a massively bad game.

  • The demand for console games is down? Maybe people just don't want to spend $60 on utter crap. I love Bond and I'll buy just about anything with the Bond name, but even I wouldn't buy this garbage game.
  • I'm amazed they even had 200 people working on their games.

  • 200 people worked on 007 Legends??!! 200 PEOPLE and the game was still utter crap..I say lay them all off!!!!!

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