The lights are on
The makers of the popular Unreal Engine and Gears of War say the development costs of next-generation titles will likely double.
Speaking today at the Montreal International Game Summit, Epic Games chief technology officer Tim Sweeney said the costs could be way worse, noting the three minute Samaritan demo from GDC 2011 took four months and 30 people to complete.
“If we extrapolate that into creating an entire game, we were worried that the cost would go up by a factor of three or four or even five in the next generation," he said, as reported by Gamesindustry International “And of course, we felt that was not acceptable.”
Epic helped offset the costs by improving its production pipeline.
Ubisoft said recently its next generation costs likely won't increase at least for the first two years due to the publisher's cross-generation development. "We don’t know about the third year where we will take advantage of the full capacity of those consoles. We will probably have to spend more money at that time," CEO Yves Guillemot said earlier this month.
[Source: Gamesindustry International]
Free to play is the way to go... That being said free to play needs some revisions in it's model... League of Legends almost has it right... Almost.
You'd think technology advances would also be streamlining and helping ease game development. Obviously not, maybe they should look into it.
Damn that means more DLC for us. This is gonna seperate the men from the boys because that means only the REALLY good games are gonna survive, new ips will become a lot more rare.
This is what will kill gaming. Not used games, not packaging, not us consumers losing interest in gaming. This arms race will end up punishing the consumer while further destroying creativity and promoting homogeneity.
I thought the whole point of those videos/interviews showcasing the Unreal Engine 4 tech was that it made development much easier and more streamlined?
I don't think the industry will survive if dev costs jump by that much. If the costs to develop go up even more, the publishers will try one of two things...make games even shorter and keep prices the same, which IMO games are already too short for a $60 price tag. OR. They will increase the price of new games by at least ten beans, also not viable IMO, games are already too expensive.
Obviously something needs to be done. I don't think the industry can support either of those coming to pass. I know I won't be able to buy as many games, I can't buy many now at current prices. They're staring down another 1984-esque collapse, and the greedy ass Bobby Koticks of the world probably don't see it. ~sigh~
does that mean we'll have to pay double?
Sad thing is, the consumers demand more and more yet remain unsatisfied. Not all, but some to most.
Prices go up, no one buys, producers innovate to reduce costs, prices go down. If innovation continues but prices don't go down (as appears to have happened this generation), then developers must make a killing immediately before a new console generation launches. They probably use this money to pay for the initial next-gen development costs this article refers to.
Or something like that. Ask one of the people you know who makes games for a living.
Okay, game prices won't go up. Why are people saying that?
I'm curious how this costs compare to when we first got into this gen. Obviously the costs go down over the years.
This could be the death of RPGs though, it'll just cost way too damn much to make one.
such is the consequence of realistic graphics being seemingly the only important thing to consider with the latest game engines.. gameplay>graphics, make more games like dishonored with amazing gameplay and a good aesthetic without needing super high graphical fidelity.
I call BS. They are just trying to get people ready and willing to pay more for next gen games. With the Wii U coming out and all the current gen games I still want to play I have no need for a next gen console for at least 3 years. By that time there will be a price drop on next gen consoles and plenty of titles that will be at the greatest hits price point.
I really hope the next gen games don't go past $65 or $70, that would suck.
So much for them saying the unreal 4 engine would drastically cut down on production costs. What happened to that?
Heh looks like Microsoft and Sony may be compelled to expand the current generation's life cycle. The only reason that makes consoles viable and competitive is because they are cheaper and portable alternatives to gaming PCs.
With the obvious increase in development cost for game design, it's likely the next generation of consoles will be more expensive as well. I have a feeling developers will intentionally hold back their technology for a few years just because it won't be financially feasible for most.
It's a possibility they will also just develop fewer titles for financial purposes and there could be very few games available for a while with the next generation consoles.