The lights are on
The makers of the popular Unreal Engine and Gears of War say the development costs of next-generation titles will likely double.
Speaking today at the Montreal International Game Summit, Epic Games chief technology officer Tim Sweeney said the costs could be way worse, noting the three minute Samaritan demo from GDC 2011 took four months and 30 people to complete.
“If we extrapolate that into creating an entire game, we were worried that the cost would go up by a factor of three or four or even five in the next generation," he said, as reported by Gamesindustry International “And of course, we felt that was not acceptable.”
Epic helped offset the costs by improving its production pipeline.
Ubisoft said recently its next generation costs likely won't increase at least for the first two years due to the publisher's cross-generation development. "We don’t know about the third year where we will take advantage of the full capacity of those consoles. We will probably have to spend more money at that time," CEO Yves Guillemot said earlier this month.
[Source: Gamesindustry International]
I guess it either means more expensive games or less leaps of faith (new IPs). Let's hope I'm wrong.
They better start being smart about this instead of throwing money every which way, because there is no way the majority of games will sell the copies they need to turn a profit, and I am not spending some $120 for a game.
this isn't good...maybe better technology isn't better if game pricing and development are going to double or triple in price...i'm hopeful for the next-gen but if games are double or triple what they are now, no thanks...glad i still have my gamecube, ps2 and ps3...
That's horrible news for us, the consumers. Game prices are probably going to rise from 60 to 65 or 70. It's getting a lil too high...I for one love this generation, but the writing is on the wall with declining software and hardware sales....Next fall will usher in the Xbox Next and the PS4 will be soon to follow...I just hope the prices remain manageable, or I'm going to go broke.
Unless, you know, indie devs finally get their hands on the new visual programming that Unreal 4 has. Then costs will drop significantly since you'll be able to get a functional tech demo that can work on consoles that doesn't even necessarily require a coder.
i doubt it. once it becomes a reality theyll get better at it and it wont cost that much
well, the game price itself would increase like, about $80 per game...