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Tecmo Learns From Some Mistakes With Ninja Gaiden 3: Razor's Edge

Note: We were unable to test Ninja Gaiden 3's online functionality at this time, so we will be posting this impressions piece in lieu of a full review.

Earlier this year, Tecmo presented Ninja Gaiden fans with the lackluster return of Ryu Hayabusa. As the first entry in the 3D series that didn't feature the input of Tomonobu Itagaki. It attempted to appeal to more casual gamers and Western audiences, failing at both. Its Wii U debut, Ninja Gaiden 3: Razor's Edge, makes some welcome changes to the original version. Despite this, there's only so much you can do with such mediocre material at the source.

My complaints about the original involved many aspects of the game, including dumbed-down A.I., a troublesome camera, an awful story, and the lack of any kind of marketplace, currency, upgrades, or collectibles. Some of these issues have been addressed with Razor's Edge, but not enough to substantially improve the experience.

Being able to spend karma on weapon, ninpo, and armor upgrades is certainly the most significant change. Choosing which weapon to focus on and upgrade in previous Ninja Gaiden games was a lot of fun, and its omission from the third installment was confusing. With their return in this Wii U version, it helps to make the player feel like they're actually working towards objectives other than "just keep hitting attack until that guy's head isn't there anymore."

Speaking of decapitation, it's another returning element in Razor's Edge. In a misguided attempt to make the violence seem more realistic, the original version of Ninja Gaiden 3 featured no decapitation or dismemberment. Pushing for realism in a Ninja Gaiden game is inherently ridiculous, so it's nice to see the limbs fly once again.

Like they've done with previous Ninja Gaiden re-releases, Tecmo has included a handful of missions that place you in the role of Dead or Alive's Ayane. They've also re-introduced the golden scarab collectibles, which will give players some small incentive to actually slow down and examine their environments.

Wii U's defining feature is its controller, but you won't be using the GamePad in any particularly novel ways. By default, it's simply another screen for the action. If you'd rather switch to the TV-only option, the GamePad will feature large buttons that allow you to upgrade and change weapons, cast your ninpo, and activate your ninja sense on the touchscreen.

While none of these tweaks and additions are unwelcome, the core material of the game is still the weakest in the series. Enemies are still brainless, combat doesn't require the finesse of previous titles, and the story is as incoherent and terrible as ever. I didn't enjoy my time with Ninja Gaiden 3 earlier this year, and what I've seen of Razor's Edge leads me to believe that gamers won't have any better of a time with this update.

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Comments
  • *Sigh* Just what I thought it would be.

  • Good article. I was uncertain if I should get this or not after my time spent on the 360 version. NintendoLand, SMBU and ZombiU is enough for now. :)

  • I feel like the problems in this game where stupid. Like at the very least you could look at the former games AI and be like" Ahhh that's how it's done" And ESP with the lack of variety in the weapons category( if I'm remembering correctly from the first review ) I mean they already had all the weapons and their upgrades and their combos counters etc. Was one of my favorite parts of Ninja Gaiden was all the solid weapons. DMC switches it up too much so each game is judged separately and GoW hasn't done that great in the extra weapons category.
  • Street Fighter v.s. Ninja Gaiden. That would be a game worth playing :)
  • Some full reviews are popping up today. Ign gave it a 7.6 which is major improvement from previous 3.0 they gave the Xbox/PS3 version.
  • Saw this coming

  • wasn't expecting too much when the original game was so awful, but the harder difficulty, increased customization and deeper battle system due to more weapons, plus extras like Ayane might actually make this playable. I see GI giving it around a 7, 7.5 max

  • So, I'm guessing the previous score still holds. Could you put up a full review, including the online fuctionality, later when you're able to test it? I'm sure I'm not the only one who would appreciate it.
  • it was good, though, it has too many problems.

  • IGN's review of the Wii U version: 7.6
    IGN's review of the Xbox 360 version: 3.0


    Also, GI really shouldn't complain about the story of this since we all know that Ninja Gaiden stories are absurdly bad, but that didn't stop GI from giving Ninja Gaiden II an 8.8. And I walked away from Ninja Gaiden II with the opinion that it was one of the worst games I'd ever played.
  • I rented Ninja Gaiden 3 on PS3 and played it for about 30 minutes and was already tired of it. Enjoyed Ninja Gaiden 2 a lot more. With the changes I might have to rent this on Wii U and give it another shot though.

  • even if the game is stll kinda crummy compared to the other 2 its nice to know they actually changed things to try n make it better with this version instead of just porting it n adding menus er whatever to the bottom

  • This game was too bad to be fixed. NG3 had fundamental problems. Bedrock problems you don't fix by slapping on a few enhancements. I can't see many Wii-U early adopters picking this one up. I'm not.

  • When I say that you could play as Ayane, interest was sparked. I didn't really enjoy the small amount of time that I spent on the 360 version, but maybe I can give the game another chance with this version.

  • From what I'm reading, it appears that they've fixed it to a degree that just wasn't enough. It definitely sounds better than the original though.

  • this still doesn't help because they didn't update the 360/ps3 versions...i hope nobody buys it because they tried what they wanted to instead of giving the fans what they wanted...a red flag should've went up when the outrage over decapitations burst out...

  • I actually still play black on the original xbox :D

  • I quote you and saying " Enemies are still brainless" but Team Ninja has said that they are improving the AI of the enemies. Also is there story really something to complain about? Ninja Gaiden and Ninja Gaiden II story were very good either. It isn't one of the aspects that you really care about when playing Ninja Gaiden. sources backing me up. http://www.siliconera.com/2012/11/12/team-ninja-on-developing-for-wii-u-bringing-qte-free-ninja-gaiden-3-to-ps3-360/ http://www.crunchyroll.com/anime-news/2012/11/09-1/video-ninja-gaiden-3-razors-edge-improves-itself-on-wii-u http://www.gamestop.com/wii-u/games/ninja-gaiden-3-razors-edge/102515
  • The blood! The Beautiful blood!

  • People are stupid this game was fine Ninja gaiden has always been a slasher game. The graphics were great to story was not the best but better then the last two

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