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Obsidian Announces Stretch Goals For Project Eternity

Obsidian's Kickstarter for Project Eternity met its funding goal yesterday with more than a month to go, and as predicted, new stretch goals have been added to the campaign.

This is first official update for the game since its initial announcement. You can check out the stretch goals below, or you can head to the Kickstarter page for more information.

1.4 million, New Playable Race, Class, and Companion!
Expands your options for character creation and adds a companion of the new class.

1.6 million, a Mac Version of Project Eternity and The Story Grows!
We've listened and we’ll make a Mac version of the game at this tier. We're also going to add a new major storyline along with new quests, locations, NPCs, and unique loot (special histories everyone?).

1.8 million, New Playable Race, Class, and Companion!
The options grow for your main character and the roster of your motley crew expands with the addition of a new companion from the selected class.

2.0 million, Player House!
Get your own house in the game that you can customize, store equipment in, and where your companions hang out, or, as the elves say, "chillax".

2.2 million, a new Region, a new Faction and another new Companion! And, dare we say it... ? LINUX!
Great news, everyone! For the Tarball Knights of Gzippia out there, we'll be adding Linux support!
Also, the world of Project Eternity grows in a major way with the inclusion of a whole new faction and the territory it holds. This adds new NPCs, quests, magic items, and hours of gameplay. And yes, you got it, another companion.

2.4 million and beyond! Coming Soon!

We've been listening to your feedback, and have the following announcements:

    DRM Free: We are looking into it! Please check back for updates.
    Digital Only Tiers are coming!
    PayPal is coming asap. Please be patient!
    New $5k Tier. We are looking into a new $5k tier since it sold out so quickly! We are looking into equivalent alternatives.

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Comments
  • mo money mo game
  • mo game mo problems
  • Despite my disappointment in finding out that their big announcement wasn't the Wheel of Time game, this Kickstarter project is getting more and more interesting.

  • I love Kickstarter. Its really turning into the best thing to happen to the video games in a while. Its giving power to fans and the people who actually make the games instead of everything being controlled by big corporations like EA and Ubisoft. Im not saying those big companies are bad, just allows for more freedom to the game making process which is always good.
  • They're almost to $1.4 million already. This project just keeps looking better and better.

  • I must say these are damn good goals

  • Ah, I can't wait for this game. i've got high hopes.
  • What a ruse.. the more money they get pledged the more features they add. Must be a new experimental marketing tactic.
  • That'd be cool if a console version could be added if enough money is donated.
  • ill get it as long as it doesn't have D&D overpowered mages

  • That'd be cool if a console version could be added if enough money is donated.

  • Not surprising. I hope they can keep the momentum going.

  • I wonder how much money these kick-starter games would make after they come out. Because they don't seem like they are going to reach a large market, and almost every one who donates already get a copy of the game. So I don't see much of these games being that profitable, but we will have to wait until these kick-starter games actually start to come out.
  • I still haven't received this month's GI magazine can I get some help what's the next prize for the art contest?
  • I BET THEY EXCEED 4 MIL. ARGH! CAPS LOCK!
  • It deserves all the funding it gets.

  • Native Linux?! YEEEEESSS!!

  • Intrsting

  • Sounds good...hope they reach their goals.

  • I like how they're doing this.

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