The lights are on
Sony hopes to learn from its mistakes with the original PSP by creating unique software for the PlayStation Vita that aren't ports of already existing console games.
"The issue that happened with PSP is we got overrun with ports," Sony marketing VP John Koller told Gamasutra in an interview. "It became very difficult for us to define what made PSP unique. The content development became a bit unstructured or decentralized, in that we got a lot of content that was on PlayStation 2 and got thrown over to the handheld."
Koller says Sony is actively guiding publisher away from doing ports and listed Assassin's Creed III: Liberation and Call of Duty Black Ops Declassified as examples.
"The messaging is similar [between PSP and PS Vita], but I think the output is going to be quite different."
Let's hope the Vita will get more units sold by the end of the year. Cheers.
Then how come there were many games that were PSP only?
I don't even think it's so much the lack of original games as it is the fact that good, quality games simply weren't being released. I mean, like the Vita, the PSP got off to a VERY slow start, and even as the good games trickled in, they did so at such a slow rate that people were turned off the PSP in favor of the DS, which was getting a lot of good/great games at a reasonable rate.
...duh? They couldn't see that happening?
Oh criminy, I'VE BEEN SAYING THIS FOR 5 YEARS.
yeah but alot of those ports were great ps2 titles that no one seemed to play when they were on ps2.
i want a vita.
There's nothing wrong with ports. The real problem with the PSP was a lack of original games.