The lights are on
The trailer for Metal Gear Solid: Ground Zeroes is impressive, but do we really want to play as Snake in an open world?
Obviously, we can't pass judgement on the game until we've been able to play it, nor can we make assumptions about the gameplay until we have seen more of it. That being said, when I see the phrase, "open world," I think of something close to Grand Theft Auto, and I don't think I want to sneak around something comparable in size to Liberty City. Alternatively, there is the argument that Metal Gear Solid 1, 2, and 3 are already open world. Each one of those games, after a certain point in the story, allow you to visit any area of the world at any time. Leading up to that point though, there is always a very specific linear path of progression leading you to the end.
If I need to get to point A to continue the story, do I need to dodge randomly generated spotlights and soldier patrols on the way there? Will areas no longer be designed around pre-determined soldier routes? Who knows. That's why we're discussing it here. Do you want an open world Metal Gear Solid? Or do you want a linear path like Metal Gear Solids of the past?
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This is insane. an open world Mario Brothers would make more sence. Heck, I'd buy an open world Mario brothers. But MGS? Snake? Snake!? SNAAAAAAAAAAAAAAAAAAAAAAAAAAKE!?!?!?!?!?!?
i wonder how it would work...
Hideo always knows what he's doing so I trust this game will be great. He's never let me down.
Honestly? i feel like Hideo can make anything work. I'm extremely excited for this and being a huge Metal Gear fan like i am, I completely believe in this to work :)
I think it will be more like a FAR CRY thing if it is gonna be open world. In that case it sounds pretty good!
Depends just how open world it is. MGS1 and 2 allowed a lot of running around, but no one would mistake it for an open world. MGS3 got closer with a few wide open areas. 4 got the closest, I think, especially with the mission set in the chunk of the city.
I think I'd be partial to a game that really opens it up, allowing for multiple paths to any objective and a nice, big playground for messing around in. It'd have to be pretty contained unless they instituted some sort of vehicle or fast travel system, though, and I really hope some areas stick to classic MGS gameplay. My bigger concern, though, is that we're gonna get too many cutscenes again...MGS4 was majorly disappointing because I never got to hit my stride before I was interrupted by at least a few minutes of cutscene.
I will take a Metal Gear anything.
Nope, I don't want an open world MGS. I think MGS games of the past are so well made as they are (linear-ish) that this kind of major change would be just too much.
I feel that that Metal Gear Solids 1, 2, and 3 were open world. They were all one large interconnected area. You could go anywhere in the game, but to advance the story you needed to a certain point. I would be against the idea of having something of a GTA style open world. I don't feel that works with the Metal Gear World. But I love Metal Gear and trust the game makers.
In a word: Yes. (At least for a stage or two)
I can see myself enjoying a MGS game that is somewhat more open-world than previous entries, but I absolutely want a series of linear destinations and objectives. I don't want something like GTA with multiple side-quests around every corner.
Open world MGS? Sounds awesome. Count me in. Never has Hideo disapointed me with any of the games hes been involved with. MGS till the end.
I would like to see it, linear has been dying a bit and MGS needs to evolve to compete. Patriots had some moments and they were good but Peace Walker gave us the ability to combat the situations in multiple ways, and I loved it! I would really like to see it on a console, I think it would allow for stealth and run and gun with more interesting characters and AI models by not restricting them.
Do you want an open world Metal Gear Solid? What kind of question is that?? Hell yes, I do!!!!
I think they could make it open world by essentially separating the world into segments the system can manage. And by world i mean the whole earth.