The lights are on
Following the launch of its recent MMO The Secret World in July, Funcom announced it laid off around half of its staff throughout offices in Montreal, Durham, Oslo and Beijing. Some of the layoffs are temporary, Funcom says, with some departments being more affected than others. The company employed over 250 people.
Below is Funcom's full statement:
As mentioned in the stock notice of 10 August 2012, Funcom has initiated a process to reduce operational costs following the launch of its most recent massively multiplayer online game 'The Secret World'. The process includes several initiatives such as layoffs and temporary layoffs of some employees in Montreal, Durham, Oslo and Beijing.Some of these initiatives are part of normal procedure following the launch of a major project, such as adjustments to the customer service staffing based on the number of customers in the game as well as adjustments to the production team as the project goes into a post-launch phase following years of intense development. Many of those affected on the customer service team are on temporary contracts which is common for a live service such as 'The Secret World' where customer service demand shifts based on the game's population levels.Around half of the company's personnel have been affected, with some departments being more affected than others. To make sure Funcom is in the best possible position to realize its plans for both existing games as well as future projects, the company is focusing on retaining as many as possible on the production teams.
Unbelievable. That just... sickens me.
Isn't it published by EA?
Lots of layoffs this week around the industry. Can't say I'm liking the trend.
So many layoffs recently...
That about sums it up.
i wanted to work in the video game world but with things like these happening i might not even try.
Definitely expected this. Poor Secret World did not have a huge launch; compared to something like a WoW expansion or The Old Republic, it was barely hyped or advertised at all. And then most reviews were pretty much, "It's interesting, but wait for it to go F2P", which couldn't have done Funcom or EA any favors.
This is sad, but they were probably preparing for this after Secret World launched.
Make another single player game like Dreamfall, guys. I will play that. I think the Secret World looks very interesting, but I'm NOT interested in an MMO. I remember a ton of gamers saying the same thing about Old Republic too, EA... so maybe you should stop trying to shove them down our throats? Not every gamer buys into an "Always online" future. And you're losing out on all of those at the expense of, well, probably not nearly the audience you thought you were going to get.
This is horrible. I see this happening pretty much every day, in fact look what sony just did. It all happens because a game doesn't do well enough because people either A - aren't taking risks and are too afraid to challenge things, or B - are forced to make a certain product (which is even worse.) All the higher ups never even resign or anything. Video games are probably the most unstable industry to be in right now all because of conservative publishers not taking risks.
Well thats not a great sign for the Secret World