The lights are on
Darksiders II released earlier this week, but if you're struggling to overcome some of the game's larger enemy encounters, put some of these pro tips to use.
Vigil’s Lead Combat Designer Ben Cureton walking us through Darksider II's combat. Read what Andrew Reiner thought of the game here.
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Looks cool, I think I'll be picking it up.
This games combat rocks! It's so fluid and makes you feel truly bada**. Plus, getting new weapons like every 10 minutes is also awesome.
This game is awesome. I do have to evade a lot more than I am used to, but that's fine with me as I learn Death's mechanics and npc's actions. Got to work on my combos though (Sure, you can smash your way through...but the combos are beautifully graceful with point racking).
I just don't know if I am going to stick to the XBox 360 controller or switch up to the speedpad+mouse. Camera spinning/panning to face my enemy just isn't fast enough (for me).
Love the coverage on DS2. Great game.
Ah, very good. When all else fails- agility wins!
The combat is really fun. So many moves to do.
I was already impressed with how good the first one was. This one just takes it to the next level. Vigil really outdid themselves.
I am really going to need these tips in the arena!
He should have had another tip: "Dodge or die."