The lights are on
Darksiders II released earlier this week, but if you're struggling to overcome some of the game's larger enemy encounters, put some of these pro tips to use.
Vigil’s Lead Combat Designer Ben Cureton walking us through Darksider II's combat. Read what Andrew Reiner thought of the game here.
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Dodge and summon. I dont find this game all that hard, even for its apocalyptic setting.
I wasn't really into the first game. But going by gameplay videos and reviews I'll most likely enjoy it.
Still need to get a number of other games.
I'm still hoping to get this game.
Thankx bro. Some people find your game hard and some find it easy.
Cool that the designer is giving out some tips.
I would really like to play this but I want to play the original first. I like it
It's strange that Cureton decided to release these tips. It seems like most people don't find the combat challenging, so why would they need tips? Additionally, people like me who have not played this might look at this article and say, "Wow, the lead combat designer had to come out and teach us how to fight well? That sounds needlessly difficult."
I feel like his doing so is more for publicity than anything else.
I knew all this stuff already, The only thing that shocked me here....there is a leader board?
I will probably wait for the gamers to respond on this before I shell out 60 bucks.