The lights are on
Scott Sinclair, the art director for the original BioShock game released in 2007, is now the art director for BioShock Infinite, studio head Ken Levine said today on Twitter.
Sinclair replaces Nate Wells, who left Irrational Games recently after spending 13 years with the company. According to a report from Gamasutra, director of product development Tim Gerritsen also left the studio.
BioShock Infinite was delayed until February of next year. Publisher 2K withheld showing the game at this past E3 and will not show it at Gamescom later this month, either. "That way, the next time you see our game, it will be essentially the product we intend to put in the box," Levine said.
I really liked the art direction for the game that we've seen in videos; it would be a shame to do an overhaul of it with Sinclair. But, I'm thinking the developers are smarter than that, and considering how far they are in making the game...it wouldn't make much sense.
As long as the game is released, I don't care who's directing the art. Although Nate Wells did have some vision. Wonder what he's going to be doing now. I'm sure we'll find out soon enough.
Wonder what happened with Wells.
isn't it a little late to be getting a new art director?
I don't like that they haven't shown much in about a year. Hoping for the best though.
As long as there isn't another delay this doesn't bother me that much.
Well, it's going to be the art director of the first one, so this isn't that big of a deal.