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Capcom Reveals More Information On Resident Evil 6's Agent Hunt Mode

We already learned that Ada Wong has her own campaign in Resident Evil 6, and that you can play as zombies, but now we know more about how it will all work.

With Agent Hunt mode, players will be able to enter the games of others (who elect to let people in) and play as zombies in an attempt to hunt them down. Here are the details on how to access the mode once the game releases in October as outlined by Capcom:

  • Complete the main campaigns for either Leon, Chris or Jake to then unlock the Agent Hunt stages for each of those respective campaigns.
  • When creating a Resident Evil 6 gameplay session a player has the option to allow/not allow Agent Hunt.
  • When a hunter searches for a session to join they will see whether or not other players from around the world want to allow hunters into their game.
  • The hunter then picks another player’s session to join and jumps into that session (please note only certain stages will be available for Agent Hunt sessions).
  • The agent side can be either a single human player with an AI partner, or two human players in co-op mode. Up to two separate hunters can join an Agent Hunt session. When a hunter dies they respawn in the same session as a different random enemy from that area.
  • If the hunter eliminates the agent then they will be taken to a ‘hunt successful’ results screen where they can join another session if they wish.
  • If the agent is eliminated then their game session will end exactly as if they had been playing a standard game session with CPU enemies.
  • If the hunter quits the session then the agent’s game continues as normal with all AI enemies.

I don't know about you, but I am into the idea of the zombies on my game being controlled by real humans. Resident Evil 6 is coming to PlayStation 3 and Xbox 360 on October 2, with the PC version set to follow at an unspecified time.

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Comments
  • sweet...I can't wait to kill Leon!!!!
  • Had no clue this was in RE6. Everything about it sounds great!

  • Can't wait for this.
  • Interesting.

  • It is a pretty awesome multiplayer idea as well.
  • Sounds f-ing awesome! I can't wait to have my game invaded by an actual player controlled enemy. Also, bring it on Will Terry. ;)
  • Looking good!

  • Sounds like they're really adding a lot of variety to the gameplay, but I hope it doesn't end up being too much and make things to complicated or overloaded in any way. Either way, internet's not good enough to run online play at my house, so I'll be missing out on this feature anyway.
  • Sounds like a cue taken from the Outbreak games as well as L4D. But never let it be said that that isn't an awesome thing.

  • Invading games Dark Souls style. Sounds awesome!
  • I don't think I'll have people joining me as a zombie because I imagine it would be far more difficult.
  • Kind of reminds me of Demon's Souls multiplayer. Having to watch your back for enemy players as you fight your way through the campaign sounds like a blast.
  • Will they fix the camera? Because if the zombies have the same camera as the one in the demo...
  • I'm not gonna lie, that sounds kinda fun.
  • STRATEGICAL ZOMBIES TRYING TO KILL ME IN SMART IN ADVANCED WAYS BECAUSE THEY ARE HUMANS?. WOHO!
  • I really like this concept. I hope that it works out.

  • RE6 is getting better and better and better and better and better...........
  • this is cool this game is fast becoming a bigger and bigger blip on my radar.

  • Whoa, cool. Seems a bit weird to implement in a game like RE...hoping it won't crowd out all the survival of its horror. But it sounds a little Demon's Souls-ish, and I can get behind that in an action game like this.
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