The lights are on
According to a source from the Kingdoms of Amalur: Reckoning development team, Electronic Arts passed on a sequel back in March.
Frank Gibeau President of EA labels recently told Game Informer, "We'd love to be a partner for that," when asked about the likelihood of a sequel to Kingdoms of Amalur: Reckoning. Despite claiming interest in creating a sequel our source with the development team said, "[Electronic Arts] had first right of refusal and passed back in March."
To read the full interview with Gibeau, check out the August issue of Game Informer magazine.
Email the author Kyle Hilliard, or follow on Twitter, Google+, Facebook, and Game Informer.
What the ***! ***! If EA didn't actually release alot of good games I would. ***. Im not strong enough. lol. I REALLY want to stop buying video games from EA. But I know that I am going to buy one anyway.
EA... Killing gamers' dreams since EA sports.
While I personally didn't really like KOA a lot of my friends do and I certainly feel for them and all the other fans of this game. Considering that for all intents and purposes 38 Studios is no more and Kurt Schilling is under investigation by the Rhode Island government I can't say that I'm the least bit surprised that EA is distancing themselves from the whole thing. I played the demo for the unlocks in ME3 and I just couldn't get into it, but I am a serious RPG'er and it always sucks when a new IP for my favorite genre gets shut down.
It's a damn shame, considering just how entertaining, "Reckoning," was for me. To be fair, I get why they passed on the IP, what with the whole financial/contractual mire it was dragged into, ending with it becoming the property of the state of Rhode Island. It had potential, yes... but not enough certain returns to justify the expenditure of capital necessary to acquire it. Sad reminder that even quality of product does not guarantee success.
That sucks i want a sequel to this game really bad.
...***. It was SUCH a promising franchise, the first game was fantastic even with its flaws. The second game could easily iron out some of the iffy bits and make it even more fantastic. AND hopefully it wouldn't be released very shortly after Skyrim (a rather dumb move, considering how a massive portion, if not most, of the people who would be playing this style of game were immersed in Skyrim), giving it a pretty good shot at doing extremely well.
never played. i watched the trailers, they all looked interesting. debating on whether or not to buy it to try out. however i dont want to love this and hope another come out and only be disappointed.
Aw man. It was actually pretty good. A sequel could fix many issues with the first...
I own amalur, skyrim, dragon age 1 and 2, etc. And i thought that the combat alone was a reason to play it through multiple times. It only lacks in small areas like recycled faces and other tiny gripes. So many ways to play and mix things up. All of those weapon types and skills were awesome. If anyone reads this that hasnt played it yet check it out. It plays like an action game the likes of god of war mixed with skyrim elements like blacksmithing character creation and a beautiful game map.
I've only played the demo so far, but from what I saw there, that was enough to make this bad news for me.