The lights are on
Epic pulled back the curtain today on Fortnite, its new sandbox-style game for PC. The company revealed it's the first title using Unreal Engine 4.
We got a chance to get a closer look at Fortnite's enemies during our Comic Con panel. The game's bread and butter enemy is called the husk. This zombie-like foe that tries to overwhelm players' structures with their numbers. Unfortunately, the Fortnite's enemies also work in conjunction with each other. Smashers are big brutes who smash through players' walls, and trolls are sneaky little buggers who can phaze through walls and will sneak through a fort, opening door for husks, and stealing players stuff.
In order to keep back these creative foes, players will have to master their building skills, collect better materials from the world, and keep upgrading their fortress. Players have a lot of options to tweak their structure, adding doors, arches, and sniper perches to their building. Epic's first Unreal 4 project should bring out the architect in all of us when it comes out for PC later next year.
Epic provided several new screenshots of the game, and even included a before and after that highlights the transition from Unreal Engine 3 to Unreal Engine 4.
Check out the new gallery below.
come on people, if we stop copying each game in some ways. we will be stuck with 10 games on each generation of console.. lol
it looks like crap. shouldn't the first unreal 4 look better?
It's sort of like a Zombies Ate My Neighbors situation, and the neighborhood kids decide to team-up and destroy this new type of menace. You could call it a more cartoon-esque Left 4 Dead.
The base-building mechanic looked like something that would require UE 4. This game should be a good way to test it out.
it doesn't exactly look fantastic for it being unreal 4...
you'd think maybe microsoft and sony would take a hint and announce their new consoles now that they already have video games announced using next gen engines. i don't remember that happening from last gen to current gen
Interesting art direction for unreal 4
So why does this game look like crap? Poor choice of style to showcase the new engine.
I swear Epic stole my idea! I mean they aren't identical, but the concept is almost exactly what I had in mind. Darn you, Epic!
I never look yet touch
Interesting Monster enemy other good group create funny