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Square Enix Cutting Back on Large-Scale Development

Development for Final Fantasy XIII and XIII-2 at one point had over 200 people working on the projects. Square Enix hopes to avoid having teams that large again in the future.

Speaking recently at GDC Taipei, Final Fantasy XIII and XIII-2 director Motomu Toriyama admits that communication became a problem with a team so large. Square Enix shifted to having monthly milestones for development of XIII-2 and is looking to outsource additional development in the future.

"Because it's a large-scale project, we had to keep [Final Fantasy XIII] secret, but this led to user testing happening way too late in the process," he said. "We heard a lot of feedback about things we needed to fix, and we decided we would do that with FFXIII-2. ... We decided that we would have a milestone every month, and realized we needed to apply more western technology and production techniques."

"We are also thinking that we will not do large-scale internal development any longer." he added. "We have a lot of great creators in Square Enix, but for larger-scale development we will be doing more distributed and outsourced development to reach our targets on time."

[Source: Gamasutra]

Comments
  • Probably a good thing. I liked 13/2 but maybe having a smaller team on it will help keep them unified to making higher quality games like back in the old days..
  • I'm up for it if it means better quality to the games. Hopefully the next game can keep the story on track. It's understandable that too large a team with too many contributors could muck up the story into an incomprehensible mess.
  • I hope it works out
  • Amazing that with all those people working on XIII/XIII-2 that nobody realized they were making a crappy game....
  • Japan just can't seen to get it right sometimes. I can't figure out why. Just think of this. In the time it is taking Sony Studio Japan to make The Last Guardian, Naughty Dog has created and released three critically acclaimed and multi-million selling Uncahrted games. And The Last of Us will certainly release before The Last Guardian. That's four fully featured games, in the time it took Japan to make one. Insomniac made 4 Ratchet & Clank games, and three Resistance games in the same time. All were critically acclaimed.

    I see this more and more and more. Square takes FOREVER to make true Final Fantasy sequels, while western developers are making great games in a quarter of the time. It took them four years to get from Final Fantasy 12 to 13 if I remember correctly. A western dev would have two games out in that time, with a third on the way.

    We take our time as well with some games, but only when a developer has earned the right to take their time. Just look at Half Life 3 or Bioshock Infinite. However, Square hasn't earned a damn thing. The last three true Final Fantasy games have been terrible. I mean, truly abysmal.
  • i loved XIII but felt as if they rushed XIII-2

  • I guess that's good, but that means less jobs for game designers I think. Whatever works, though. It sounds as if they will be able to do better on games which is always great. -RGC
  • Look... where the **** is versus 13 !!!!
  • So they make a fancy new engine and then say doing things like that is too much work lol.
  • i never finished XIII but i loved the game. definitely interested in playing XIII-2 - but need to get through XIII first.

  • i never finished XIII but i loved the game. definitely interested in playing XIII-2 - but need to get through XIII first.

  • Hope this Paradigm Shift works, & prevents future occurrences of the likes of FF13's Treasure Hunter Trophy...
  • Wow, SE is finally realizing that their tactics are nolonger be applied to EVERY task they take on. *clap clap*. Its time that they revamp their production line, adopt new marketing strategies and do an overhall on their directing direction when it comes to their games. As for outsourcing, they could check some sweatshops for talent?

  • They might as well just do movies since all there effort goes into the cutscenes anyway.  

  • Maybe this issue is the problem why they have admittedly stated that they haven't produced a FF that surpasses FF 7 in quality, communication. Take 48-60 of your best designers and put them to work on a major title.
  • All of those people and they still couldn't make FF XIII Versus. Honestly, I don't even care anymore I wish they would make that Aegies fortune or whatever it was called into a game now. A Final Fantasy that seemed to be set in South Africa (or maybe it was suppose to be somewhere else?) would be amazing.

  • Versus XIII or GTFO... I'm tired of SE and their reasoning. Stop trying to make the games "western" and just find someone who can write a decent story, and do some decent art... Graphics are always amazing, but that's not what made Final Fantasy great. Story, characters, depth of combat... Go back turn based, it will still sell.
  • Ok, ok, how about you stop overproducing Final Fantasy games.  And instead... Make Kingdom Hearts 3!

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