The lights are on
By now you’ve probably paged through our Gears of War: Judgment cover story and dived into our month-long coverage. If you have any lingering questions, now is the time to ask. We’re having Rod Fergusson, Epic Games' director of production, record a special-edition podcast where he answers your queries on Judgment.
We’ll be recording the podcast very soon, and it’s up to readers like you to supply us with a host of interesting questions to keep Rod busy. Leave your questions in the comments below and hopefully we’ll get an answer for you!
What do you want to know about Gears of War: Judgment?
Email the author Tim Turi, or follow on Twitter, and Game Informer.
One aspect that made Gears 1 a scary horror game was that the color palette was very dark. I personally really like this look, it has a great influence on the athmosphere.
So my question: Will Gears Judgement be more like Gears 1, scary and "colorless" or more like Gears 3, lots of colours and more action?
Will wall-bouncing and gnashering still be a more than valid way to wreck kids?
Besides the awesome looking Over-Run mode and campaign-coop, will there be classic Gears multiplayer gametypes?
Will there be any backstory as to why Queen Myrrah looks human, and speaks English, and also why the Locust follow her as apposed to someone who is more "like" the other Locust?
Rod, which character in the Gears universe do you associate with the most? If you had the option to be any gears character COG or locust who would it be?
Will there be a infuriating teasy love pairing that you hang over our heads like Marcus and Anya in which you hinted and hinted and hinted and HINTED THROUGH THREE WHOLE GAMES AND FOUR TO FIVE BOOKS AND YOU ONLY GAVE US A HAND SQUEEZE AND A FREAKY HUG AT THE END- excuse me. I got a bit carried away again. : )
Will Horde mode be returning? If so, what are the changes made to it?
Will there be custom characters in MP?
Will some of Queen Myrrah's Backstory be explained in Judgment?
Has the Unreal Engine 3 been updated or modified for the making of this game, if so in what way, or is it the same engine specs used to make GoW3 meaning that the game will look (at least graphically) the same as GoW3?
Will Gears of War Judgment have any encounter with General Raam during the campaign? Or will it have another completely different antagonist/main villian that we've never seen before?
Will the Judgment multiplayer be another expansion for Gears of War 3? Like we have Gears of War 3 medal and ribbons combined with Judgment.
Will we get to play locust sided story just like how you did for Raam's Shadow?
How many multiplayer maps will come with the launch of the game. Also how many of these maps will be remakes from previous gears.
I really would like to see mausoleum from gears 1.
They problay wont answer this question but hey minds as well ask.
How will Gears of War Judgement be a better game for eSports for both the payers and spectators?
If there was one single feature that made this new Gears of War better than previous Gears of War games, what would that feature be?
Baird is a Lieutenant in this game. He is a private in the original Gears Trilogy. While it is obvious that Baird was demoted following the court martial in Gears of War: Judgement. What I am curious of is how Baird made Lieutenant in the first place. Was it because he was so smart? Normally college education is what makes someone eligible to be an officer (at least in American and other advanced military) and I know Baird was refused college by his father unless he joined up to become a Gear. While I know this is a minute detail in the grand scheme of things I am curious about the ranking system in the lore. If this question does not do the justice for being asked on the podcast, what is the major new hook for this game. For Gears 2 it was the much loved and often stolen feature of Beast mode. For Judgement is it the new mode of Overrun? The new take on multiple ways to play the campaign or new multiplayer modes? For the Record the Gears Universe is one of my favorite even if it is criticized as a bunch of college frat boys fighting a war.