The lights are on
By now you’ve probably paged through our Gears of War: Judgment cover story and dived into our month-long coverage. If you have any lingering questions, now is the time to ask. We’re having Rod Fergusson, Epic Games' director of production, record a special-edition podcast where he answers your queries on Judgment.
We’ll be recording the podcast very soon, and it’s up to readers like you to supply us with a host of interesting questions to keep Rod busy. Leave your questions in the comments below and hopefully we’ll get an answer for you!
What do you want to know about Gears of War: Judgment?
Email the author Tim Turi, or follow on Twitter, and Game Informer.
is there maybe a second campaign based on locust side ??
WIll RAAM be making in apperance. In RAAM's Shadow in looks like the characters already know he exists. If he is in Judgment, will this make his debut into the gears universe and give the Gears something to worry about?
I've never played Gears of War. Is it any good?
Why make a prequel to Gears of War? And why focus on Baird and Cole? Why not Marcus again? Or even Adam Fenix?
Any customization options besides weapon skins?
I would like to inquire about their decision to set the game during the events of post Emergence day. If they ever had any plans to create the game around the Pendullum wars, where it was man vs man as opposed to man vs locust. In any case I'm glad they went the direction that they did, because I dont feel like it would quite be a Gears of War game in absence of the locust. Do they feel the same way? Or were they throwing around the idea of it during pre production of the game? Because I remember hearing rumors in regards to it several months ago.
What percentage of creative input do EPIC have and how much of it is People Can Fly?
is overrun the only MP or is their going to be TDM and other game types like in gears of war 3
Why did you have to bring Baird back into the fold? Seriously... why!?
Will the time frame of the game take place in the one year before the Hammer of Dawn counter attack or after in which Halvo Bay was one of the lucky cities that got spared.
Will the campaign feature a split perspective like Gears 3, where at certain points we will play as another character, perhaps only in the declassified testimonies? Those sections sounded ripe with potential for such a perspective. :)