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Capcom Wants To Speed Up Game Development

Waiting five years for a new Devil May Cry title is far too long. Capcom CEO Kenzo Tsujimoto said in the company's most recent earnings report they want to reduce development time of key franchies from the usual three or four years to only two and a half years.

"Speeding up development will probably raise the cost. But creating quality content will be vital to Capcom’s ability to survive by overcoming intense global competition," Tsujimoto said. "We will make substantial investments to develop this content."

He added that Capcom plans to roll out additional download content between title releases to extend the life of the games.

"For example, we may have five titles for which we can launch sequels over the next two and a half years. In this case, we can even out the introduction dates in order to launch major titles on a regular basis."

Capcom COO Haruhiro Tsujimoto noted that Resident Evil 6 is coming three and half years after Resident Evil 5 and Lost Planet 3 only two and a half years after Lost Planet 2.

"In both cases, the release cycle is shorter than for the previous series title. For 'DmC Devil May Cry', development will require five years due to the time needed to select development companies because of our decision to switch to external development.

"But our goal is to reduce the cycle to 2.5 years for subsequent titles in this series."

Devil May Cry launches January 15 in North America and Europe.

[Source: Capcom]

Comments
  • More games faster!, I'm for it.
  • Rehashes incoming.
  • "Speeding up" and "quality content" don't exactly mix...
  • Doesn't every game publisher/ developer want to do this?
  • It sounds like they want to go the CoD Route of gaming....good luck.
  • As long as they avoid releasing them annually, I'll be happy.

  • Great, speed up game development so that they can make crap faster.

  • THEY'RE BECOMING ACTIVISION!!!
  • If they can come up with a way to speed up the process while keeping the quality uncompromised then cudos. I find it hard to believe it can be done though, but am gladly proven wrong.
  • I personally dont like that i know they need too save money but I want companies to take all the time they need too make what they set out to make in the beginning
  • It's called cashing in.

  • Sounds like quantity over quality. *** that.
  • You should never rush perfection.
  • No to this. Capcom already has a problem with not releasing finished products, they should tKe their time, and put out a complete product
  • 2 of the 2.5 years will be spent making content that goes on the disc but isn't accessible without paying extra for it
  • Yeah because Street Fighter X Tekken needed no patches and had no gamebreaking bugs right? Sure Capcom, just go right on ahead and sell those BETA games for full price I don't mind.
  • I'm only ok with this if we continue to get the super edition and the remix version and all the DLC in between. But don't worry, Capcom doesn't put DLC on disk anymore.

    EDIT: http://www.gameinformer.com/b/news/archive/2012/05/23/street-fighter-25th-anniversary-collector-s-set-announced.aspx

    CooCoo-Kutchu! Another dollar from you! -Capcom
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