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Capcom Wants To Speed Up Game Development

Waiting five years for a new Devil May Cry title is far too long. Capcom CEO Kenzo Tsujimoto said in the company's most recent earnings report they want to reduce development time of key franchies from the usual three or four years to only two and a half years.

"Speeding up development will probably raise the cost. But creating quality content will be vital to Capcom’s ability to survive by overcoming intense global competition," Tsujimoto said. "We will make substantial investments to develop this content."

He added that Capcom plans to roll out additional download content between title releases to extend the life of the games.

"For example, we may have five titles for which we can launch sequels over the next two and a half years. In this case, we can even out the introduction dates in order to launch major titles on a regular basis."

Capcom COO Haruhiro Tsujimoto noted that Resident Evil 6 is coming three and half years after Resident Evil 5 and Lost Planet 3 only two and a half years after Lost Planet 2.

"In both cases, the release cycle is shorter than for the previous series title. For 'DmC Devil May Cry', development will require five years due to the time needed to select development companies because of our decision to switch to external development.

"But our goal is to reduce the cycle to 2.5 years for subsequent titles in this series."

Devil May Cry launches January 15 in North America and Europe.

[Source: Capcom]

Comments
  • I don't understand that if speeding up development might increase costs, and that creating quality content is vital for them among competition, why would less time to get everything right be the right decision? That logic doesn't make any sense to me.
  • Tis a slippery slope, that one

  • That's a really really bad idea. This always effects quality of a game, and will turn every one of there franchises into COD. Same game different day.
  • I agrre, capcom has some good games that in my opinion should only take a year or 2 to make not 4 or 5
  • I agrre, capcom has some good games that in my opinion should only take a year or 2 to make not 4 or 5

  • They just want more bloody money!
  • Five years is a decent chunk of time, ok. I don't mind waiting though. They just have to straddle that line between quality and wearing down my interest. And I'm just not sure I'm interested in Capcom's games as it is.
  • Whatever happened to "It will be released when It's finished"? I know It's technically possible to release quality games in 2.5 years. But look no further than Blizzard and Diablo 3 for a counter point. 12 years between games and It's the fastest selling PC game ever.
  • True, 5 years for a dmc game is too much but i don't mind developers taking their time to make games, look at how delicious TF2 turned out, not that i'm encouraging a 9 year development cycle for a game, he, he. (DN:forever doesn't count, that game was doomed from the very beginning, sadly.)
  • I kind of agree. Waiting 5 yrs kind of makes the game franchise somewhat irrelevant by the time they're done. I think 2-3 yrs sounds right... as long as they can bring the quality.

  • It took 5 years to make Skyward Sword. I would like games, like these, to be made a little faster though.

  • When a CEO mentions "ability to survive" rather than "ability to thrive and conquer" in his justification to speed up game development, it's pretty clear that the CEO's company is a sad, empty shell of a being it used to be. I revered Capcom as the king of developers and publishers, not ever giving in to competitors to bring incredibly challenging yet rewarding gameplay over quantity. It's time to fire all of the upper management and staff it with REAL gamers who actually give a crap about their fans (or what's left of them).
  • just keep up the quality

  • "Resident Evil 6 is coming 3 and a half years after Resident Evil 5"... Has it really been that long???

  • Quality is what matters most. Whether the development process takes 2.5 years or 12 years, all that matters is whether the game is worthwhile. If Capcom can pull off such aggressive development cycles and deliver a product worthy of my money, then I'm all for it. The faster I get good games to play, the happier I'll be.
  • no no cause youll just mess up stuff.

  • Capcom, you're already making subpar games, why speed up crap if it will still end up as crap? Resident Evil 4 took its time and came out great, SF4 came out great, but all the other incarnations were worthless. 2-3 years sounds like an aggressive cycle, can you pull it off or will we get more games like Dragon's Dogma and Asura's Wrath?
  • As long as they keep the quality satisfactory.