The lights are on
Blizzard has issued an apology over the persistent server issues Diablo III players encountered during the game's launch earlier this week.
In addition, the company said it's delaying the release of the real-money auction house beyond the original May 22 date. Blizzard will have an update in the near future. How has Diablo III been for you?
Game Informer is working on our review of that game at this moment. Look for it sometime next week.
Below is Blizzards statement in full:
We’d like to extend a very sincere thank you to everyone who joined the global Diablo III launch celebrations this week, as well as to everyone who was ready to jump into Sanctuary the moment the game went live.
To that end, we’d also like to say that we’ve been humbled by your enthusiasm -- and we sincerely regret that your crusade to bring down the Lord of Terror was thwarted not by mobs of demons, but by mortal infrastructure. As many of you are aware, technical issues occurring within hours after the game's launch led to players experiencing error messages and difficulty logging in. These issues cropped up again last night for the Americas and Europe servers. Despite very aggressive projections, our preparations for the launch of the game did not go far enough.
We’ve been monitoring the game 24/7 and have applied several optimizations to help our systems better weather the global rush. As of late last night, specifically 11:50 PM PDT on May 15, all systems have been online and running relatively smoothly. We’re continuing to monitor performance globally and will be taking further measures as needed to ensure a positive experience for everyone. This includes some maintenance to implement additional improvements for each region.
In order to make sure everything is continuing to run as it should, we’ve decided to move out our target launch for the real-money auction house beyond our original estimated date of May 22. We’ll post further updates on that in the near future.
Aside from the tremendous number of players simultaneously logging in to the game, one of the launch-day service issues was linked to the achievement system. Some players began to notice early on that achievements were either not being earned properly, or not being saved between multiple logins. We’re investigating this issue and will provide a specific update as soon as possible.
We greatly appreciate everyone’s support, and we want to sincerely apologize for the difficulties many of you encountered on day one. Please visit the Battle.net Support site or Support forums for the latest service-related updates or for help in troubleshooting any technical issues you may be having downloading, installing, or while playing the game.
Thank you again for your patience while we reinforce the gates of Sanctuary and further strengthen it for your onslaught.
I bet this makes people feel loads better about it haha..
Well I'm glad they apologized, know the issues they had, and man-uped to them. I really hope they get the issue fixed soon so all the errors will start to cease. Either way, Diablo III had a fantastic release and wish the best for the future of this game!
Thats quite the apology. Good job Blizzard, now fix it!.
thanks for the apology but they were down this morning too :). good thing I'm at work, you know, when normal people work so it didn't affect me, however, when I get home this evening how is it going to run?
Meh, Blizzard is usually good about these things. I don't expect it will be too long before it's up and running full throttle.
Still bent about the always online thing. Grrr