The lights are on
On-disc DLC has been the subject of controversy over the past few years, and at least one publisher says it's reevaluating the strategy for future releases. Christian Svensson, senior vice president at Capcom, says the company has been listening to fan outrage and may change the way post-launch content is delivered in the future.
"We would like to assure you that we have been listening to your comments and as such have begun the process of re-evaluating how such additional game content is delivered in the future," Svensson wrote on the official Capcom blog. "As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post-release content is delivered."
Svensson then explained that the upcoming action RPG Dragon's Dogma was already deep in production before this internal conversation started, so some – but not all – of the game's DLC will be contained on the game disc.
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Activision's Call of Duty series.
- $65 per game
- DLC Map packs cost $20 each
- 3 to 4 map packs are released over the course of a year (Guaranteed that these are already completed before the game's release date).
Every gamer who buys the game and downloads all of the map packs has just spent between $125-$145 (This is actually what the developer would charge at the time of release if the could, but they realize that is too high of a price all at once, so they have devised this strategy which gets them the money they wanted over the course of 8 months or so, which makes it easier for everyone to afford).
Back in 2002 if you had Xbox Live and owned Star Wars: Knights of the Old Republic, there was an extra level released for the game (one of the first DLC offered on Xbox Live)and it was FREE. There was other DLC content that was FREE as well, it was a perk for forking over the $59.99 a year for the Xbox Live subscription. It was also a way for the developers to market themselves to gamers. Before long though, developers realized it was a cash cow.
Now, I personally don't have a problem with this because I still have the choice to either buy or not buy DLC that is released. I make my decision based on the amount the developers choose to charge for that content, more often than not I find myself NOT purchasing DLC because it is ridiculously priced. I don't like the fact that the industry is greedy and many developers have decided to pull out a portion of a game so that they can get an extra $10-$20 bucks out of everyone. It would be nice if the devs treated the consumers with respect and only charged between $5-$10 bucks per DLC; but thats the way it is boys and girls, like it or not.
Meaning they want to get rid of it before RE6 comes out so they can bleed their best franchise for all it's worth.
Does this seem like Capcom is trying to meld regular retail with the free-to-play model to anyone else? They have you pay for the game, but then have all the microtransactions you would find in a F2P type game.
I'll give you guys one reason why Capcom will continue to get my money. Zombies. They made Resident Evil, and I think they also Dev'd Dead Rising. Both of which I love. They are two of my favorite games that feature zombies.
The creation of DLC should not start until the game has gone gold at the earliest. If it is worked on alongside the game then it should be included in the game.
Also, if I purchase a disc, I should have access to everything on that disc shouldn't I? Is it even legal to charge us to access a product we've technically already purchased?
I am completely supportive of developers charging me for DLC so long as it's done in a fair manner. DLC should be used as a way to extend the life of a game, generate a little extra revenue, and act as a stepping stone between sequels. Asking me to pay for the key to content I've purchased but has been locked away is absurd.
While I'm glad that they are at least openly addressing this controversy, Dragon's Dogma will probably be the only Capcom title I get for some time so this problem is still relevant to me. I hardly ever play their games, simply because I just don't like that many of their games. It's incredibly unlikely that I'll end up paying Capcom for the content that they decided to hold from me.