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République Coming To PC And Mac, Reaches Kickstarter Goal

 

Update: In a stunning late surge, République has reached its $500,000 funding goal. Of course, you can still visit the game's  Kickstarter page to donate even more before the drive closes later today.

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After countless requests from gamers supporting the Kickstarter-backed iOS project République, the developers have announced they will also be working on PC and Mac versions of the game.

In a press release, developers Camouflaj and Logan stated that the newly-announced versions will not be simple ports of the iOS game, but will "feature new gameplay, controls, and story elements custom-tailored to the unique strengths of the PC and Mac platforms."

République promises to blend stealth, action, and storytelling into one compelling package. The Kickstarter currently stands at $97,000 of its $500,000 goal, with 14 days left in the drive.

Hopefully the newly announced platforms will attract more donators to the project. To learn more about République, read our interview with the game's director Ryan Payton.

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Comments
  • I'm sick of these kickstarter projects already. Seems like there is a different one every day.
  • Awesome can't wait to see the end product

  • Glad I decided to give them some money last night.

  • Awesome. Everybody is doing Kickstarters but I really think this one looks good.

  • AWSOME!, way to go guys!.

  • I was worried there!

  • Thats great that it got funded, didnt think it would. Game certainly looks pretty damn cool.

  • this is great news

  • http://tinyurl.com/goodb4biz    ..  ................ . . ..

  • I sort of figured/hoped it would surge at the end. I was watching some other games/projects on Kickstarter - like "The New Kind" - and they did the same thing. Looked like they weren't gonna make it and then WHOOSH! They nail it in the last 24 hours. Must be nerve-wracking as heck for the developers, but I'm super glad:)

    I tried to keep hope alive by mentioning it in the comments of Kickstarter articles whenever I got the chance on sites like this and Giantbomb- this game looks really promising, Ryan Payton is a cool guy with experience on some HUGE games, and FINALLY a western developer is actually looking at the touch screen, it's strengths and weaknesses, and thoughtfully designing a proper game around it. That kind of thing, especially nowadays when every big developer is getting continually more creatively bankrupt and pumping out shooters from the same template, should be rewarded...and I don't even have an iOS device!

    I'm super glad this game got funding. I'm glad I gave 'em 30 bucks:)
  • Yay, glad it met it's goal!

  • sweet

  • WOOHOO!!! Gratz Republique! :D

    I'm not making any guarantees, but i'll give the PC Version of this game a consider. :)

  • I love this project, I'll be giving all my support :)