The lights are on
In an exhaustively researched and well-written article, Wired digs deep into the saga of the failed Halo film adaptation. It's an interesting look at the still-vast differences that exist between the film and video game industries.
The article is long and detailed, so I won't attempt to summarize it. Suffice it to say that the Halo movie was undone by Microsoft's inability to understand the dynamics of Hollywood dealmaking.
It's an interesting read, right from the first few paragraphs, which recount a team of men dressed in full Spartan armor carrying Alex Garland's (28 Days Later) script for the Halo movie to the headquarters of Universal, Fox, New Line, and DreamWorks.
For the full story, click here.
Email the author Matt Helgeson, or follow on Twitter, and Game Informer.
A Halo movie would not only work, it would be hugely profitable. ...IF done right. Hollywood is bound and determined to keep cranking out these worthless remakes, re-images, re-shot, re-cast, and last but not least re-pulsive, sequels and prequels that are all equal-ly stupid.
Hollywood looks to me like a depressive meth addict who keeps thinking there's nothing wrong with them and that the rest of the world is the problem. In fact the way Hollywood behaves is the definition of insane. Doing the same thing but expecting a different result.
Hollywood needs to remove head from anal region and consider the idea that they are wrong and need to align themselves with the new crowd of movie goers.
I'm very interested to see that $1 million script, or at least an overview.
They're making a Gears of War movie now.