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Demon's Souls Going Offline End Of May

After numerous extensions, ATLUS confirmed it will finally turn off the North American servers for Demon's Souls on May 31, 2012.

The servers will officially turn off  at 11:59 PM PST. ATLUS says the single-player portion of the game will remain unaffected. The company will have two separate World Tendency events next month, May 1-15 and May 16-31, based on fan voting.

ATLUS encourages all players to sign on May 31 one last time before saying goodbye.

Below is a statement sent to Game Informer by ATLUS VP of sales and marketing Tim Pivnicny:

On October 6, 2009, North American gamers’ expectations of what an online roleplaying experience could be were forever changed.  With Demon’s Souls, gamers received a title of breathtaking scope and vision, a project built on experimental cooperative and competitive multiplayer concepts, offering users both direct and indirect methods of communication and interaction.  Elements of every connected player’s single player world carried into the worlds of others, sometimes as nothing more than an echo or afterimage, and other times in the form of an alliance or invasion.  With countless hazards to memorize and plan for spread across each of the game’s sprawling dozen-plus worlds, the ability for players to leave hints—or, potentially, deceptions—and to view the final moments of other adventurers’ lives, created an unprecedented form of RPG crowd-sourcing that remains revolutionary to this day.

When subtle interactions were insufficient assistance, players could call across dimensions for assistance, pulling the weakened spirit forms of other adventurers—unable to communicate using conventional voice chat in order to preserve the game’s intense atmosphere—into their worlds to help them defeat the game’s unforgettable boss monsters.  Other less altruistic spirit form users could invade the world of living adventurers and try to revive themselves by quite literally stealing that life from another.  All of these online elements, all of the ways in which gamers would interact with each other, served to enhance and complement the core game and were designed so as to neither diminish nor distract from the experience and thrill of simply playing the game.

It has been a tremendous honor and privilege for all of our staff at ATLUS to have been involved with so innovative and groundbreaking an interactive entertainment experience.  We poured our heart and soul into every facet of our involvement with Demon’s Souls, particularly the title’s memorable Deluxe Edition, which served as the only avenue through which to purchase the game’s official strategy guide.  It was also of the utmost importance for us to sustain the game’s online experience as long as possible, even beyond the point at which sales could help to offset the expense.  Regrettably, the online servers cannot be sustained forever and now the end draws near.

Thank you to the unparalleled passion and support of the Demon’s Souls community throughout these last two and a half years.  The online adventure may end soon, but the memory of it—just like that of every boss strategy, every level floor plan, and hidden secret—lives on in the gamers for whom the game was so special.

Long live Boletaria!

Comments
  • Noooooo! Well at least this means I won't get killed by laggy invasions.
  • Great game. Keep them coming ATLUS
  • Absolutely great game. Sad to see the servers are being shut down, but at least we have dark souls.

  • Umbasa!
  • Now this truly is a sad sendoff. Demon's Souls had/has one of the most compelling online experience you can find in gaming. I know I'll never forget the epic battle I had with a invading played in the 4th zone (the one with the stingrays shooting big ass spears). Twas a battle for the ages that ended with a climatic thrust of my spear through his squishy guts. Watching him fall off the side of that mountain was glorious indeed. Of course, I was killed three seconds later by the flying stingrays, but that doesn't change that awesome moment. More games need to be like Demon's Souls. *salutes"
  • http://media.tumblr.com/tumblr_lvly75GuOb1qmzwow.gif Dear lord, It's finally official. The end of one the greatest online components of one of my favorite games of all time. I'll miss you Demon's souls online, bloodstains of random people getting owned. this is for you dear friend. "use sticky white stuff" "You can summon here" "Try attacking"
  • I'm both sad and happy about this. Sad because I'll miss the player hints and ghost deaths, and happy because now I won't be forced in PVP that I don't want. Plus now it'll really feel like King's Field.
  • thought it was closing this fall =I

    that sucks, anyone who's considered trying it out should hurry!

  • NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...

    I still play it to this day :(

    My last PVP battle was against another katana user in 4-1 and it was glorious... Not one lag stab the whole match, just dodging, and sword technique. One last unexpected running thrust from my Hiltless made him fall to his knees near the edge of a cliff... It was beautiful... I just stood there for awhile basking in the moment.

    *sigh*
  • I need to hurry up and get this. Is it possible to get all the trophies for this game without online?
  • if this is finally so, they should make the pause button pause the game.

  • I just started replaying this game last week with a friend because we knew the servers would be going offline for good sometime this year. It's too bad the awesome online aspect of the game is going to be gone for good.

  • Just when I thought this game was hard enough.

  • They were great times while they lasted. Sad to see it go, but I knew it was only a matter of time. Don't know if I should jump in for a few more sessions or let the death-filled memories remain just that.

  • Hmm what about the European version? We got it nearly 7 months later. I hope they don't bring our servers down as well
  • Guess if I ever check this out, it will be single player.

  • Weeaboo butthurt incoming.

  • Demon's souls was freakin awesome

  • Well that sucks! I still play this game.
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