The lights are on
[Update] Mass Effect 3 executive producer Casey Hudson has issued the following statement on Mass Effect 3's endings:
There’s been a lot of discussion and debate about the conclusion of Mass Effect 3, so I thought I’d share my perspective with you here. I’ll avoid outright spoilers, but I’d still recommend finishing the game and experiencing it for yourself before reading this.
For the last eight years, Mass Effect has been a labor of love for our team; love for the characters we’ve created, for the medium of video games, and for the fans that have supported us. For us and for you, Mass Effect 3 had to live up to a lot of expectations, not only for a great gaming experience, but for a resolution to the countless storylines and decisions you’ve made as a player since the journey began in 2007. So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions. You then carry the knowledge of these consequences with you as you complete the final moments of your journey.
We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending—to do otherwise would betray the agonizing decisions Shepard had to make along the way. Still, we wanted to give players the chance to experience an inspiring and uplifting ending; in a story where you face a hopeless struggle for basic survival, we see the final moments and imagery as offering victory and hope in the context of sacrifice and reflection.
We've had some incredibly positive reactions to Mass Effect 3, from the New York Times declaring it “a gripping, coherent triumph”, to Penny Arcade calling it “an amazing accomplishment”, to emails and tweets from players who have given us the most profound words of appreciation we've ever received.
But we also recognize that some of our most passionate fans needed more closure, more answers, and more time to say goodbye to their stories—and these comments are equally valid. Player feedback such as this has always been an essential ingredient in the development of the series.
I am extremely proud of what this team has accomplished, from the first art concepts for the Mass Effect universe to the final moments of Mass Effect 3. But we didn't do it on our own. Over the course of the series, Mass Effect has been a shared experience between the development team and our fans—not just a shared experience in playing the games, but in designing and developing them. An outpouring of love for Garrus and Tali led to their inclusion as love interests in Mass Effect 2. A request for deeper RPG systems led to key design changes in Mass Effect 3. Your feedback has always mattered. Mass Effect is a collaboration between developers and players, and we continue to listen.
So where do we go from here? Throughout the next year, we will support Mass Effect 3 by working on new content. And we’ll keep listening, because your insights and constructive feedback will help determine what that content should be. This is not the last you’ll hear of Commander Shepard.
We look forward to your continued support and involvement as we work together to shape the remaining experiences in the story of the Mass Effect trilogy.
Thanks for taking this journey with us.
[Original Story] Following fan outrage and a number of online petitions, BioWare said today it will discuss the endings to Mass Effect 3 in due time.
BioWare said its listening to what fans are saying and are waiting until more people finish the game. "We appreciate everyone’s feedback about Mass Effect 3 and want you to know that we are listening," BioWare community manager Chris Priestly wrote on the official forums.
"Active discussions about the ending are more than welcome here, and the team will be reviewing it for feedback and responding when we can. Please note, we want to give people time to experience the game so while we can’t get into specifics right now, we will be able to address some of your questions once more people have had time to complete the game.
"In the meantime, we’d like to ask that you keep the non-spoiler areas of our forums and our social media channels spoiler free. We understand there is a lot of debate on the Mass Effect 3 ending and we will be more than happy to engage in healthy discussions once more people get to experience the game.
"We are listening to all of your feedback."
Surprise! Lego Mass Effect!
So it seems the die hard fans of this series are wrong for being upset with the ending to a game they've invested so much time into. God forbid someone voice there opinion because they didn't like something that the media says they should. Honestly its a great game but when you promise people multiple differently endings and then dont deliver what do you think will happen. But if the mainstream press says that fans are just being stupid cause it wasnt happy enough for them then it must be right cause bioware could never put out a game with a bad ending. No wait they did already with DA2. In my opinion some like the end and some dont. That's Ok people are aloud to have an opinion. If you don't like stay off the fourms
I liked the ending up to one exception. Did everything go the way the end of arrival went? If yes, all my work was a big fu on me. The renegade in me be happy about it if thats the case. My paragon wouldnt.
I like everything this guys says, except when he keeps talking about future content. I really do not want to pay him more money to fix the ending, that was a mistake on Bioware's part and I shouldn't be forced to pay for the ending which should have been there in the first place. I mean, if they want to release some extra missions like Lair of the Shadow Broker for ME2, cool, I don't see the sense in that since this was supposed to be the end, but that's fine. I just don't like how he makes it sound like I'll have to pay money for the ending which should have been included from day one.
The game was solid, I loved every aspect of it (there were other minor issues but they were easily eclipsed by the overall awesomeness ^_^). The problem lies in, you guessed it, the ending where all of your decisions would really matter. Where all that hard work would decide the future of the entire galaxy. Unfortunately, to put it bluntly.... it sucked. Seemed like the developers were just exhausted from jam packing the rest of the story with great content that they just were tired and took the easy way out. The ending just made everything feel like a waste. Rather than answer so many questions it just made me more confused, and it left so many plot holes.
It's not like I want to linger on the negativity, I loved the game overall. But unless something is done about this, I'm probably not going to be finishing the story in any other of my playthroughs/characters, since all the ending brings me is heartbreak :(
Sorry Bioware but I think you can do better
The end wouldn't have upset me so much if it weren't for the 10 minute limping sequence and the magical teleportation beam that put my crew back on the Normandy. Seriously, how did my crew get back on the Normandy?!
I personally would've liked the endings if there were more options, but it seems still very narrow for a game that is all about player choice, and I think that's the real problem. I'm glad Bioware is at least looking into this.
I think changing the ending would show how much BioWare cares about its customers and fans. Remember Bethesda and the Fallout 3 ending change?
I respect his response and believe we are looking forward to some changes in the ending, at least through DLC.
The ending worked for mass effect 3, it completely destroyed 1&2. I played 1&2 on xbox n now have ps3. The fact that the ending is the same for people who imported saves n new to the franchise players is weak. I didnt import a save but those who did got hosed. Also what's up with an interactive comic so I can choose the major story parts prior to me3. We did get multiplayer(I like it) n Freddie prince jr.( James was cool, but I brought him on the final mission cos I had a feeling we were gonna bite it.)
On a side note, my first impression of the rubble was London.
I admit the ending was disappointing but I would be okay with it if it left room for a sequel (Hint Hint)
Don't change the ending!
**SPOILERS** My issue with the ending"s" isn't so much that I don't particularly like them as much as the fact that they aren't different. The kid gives you three distinct choices to pick from. No matter which you choose all the relays explode and Joker goes batty burning out the Normandys engines and they crash on the same planet and hear the same lame story.
I didn't re-load and view all three endings. i chose renegade the first time and was like, "that was lame but it was cool how Joker tried in vane to save EDI (oh wait he had no idea all synthetic life would end but I'll let that slide". Then I played ME1 and ME2 again and played through ME3 again and saw the "other" endings. That was when i got angry. The only difference is the color of an explosion and some green shimmering on Jokers skin if you choose synthesis.
For a game based on characters I expected a rundown of each main character a la Six Feet Under the TV show with the best series ending I've ever seen. For those that haven't seen it I can give a spoiler free synopsis. They take every character and follow their life after the show up to their eventual deaths. So cool, ultimate closure. ME3 didn't have to go that far but in a story made up of character interaction a look at what happened to each character after the final battle with different outcomes based on your level of completion and paragon/Renegade status would have been nice.
That being said, I thoroughly enjoyed each game in the series. ME3 was an excellent game for all intents and purposes. Imo ME3 was the best overall game in the trilogy. I was just disappointed by the lack of closure and lack of any difference in my choice at the very end.
I agree with a lot of people with needing closure with the characters I've developed relationships with. It wasn't just the ending that kinda bothered me. The beginning of the game started with so many questions mainly what happened between the end of two and beginning of 3? I enjoyed all te games and will replay them. I like the ending of 3 you knew what was going to happen before you got the very end the mood was perfect for the ending. I dont they should change the ending, maybe give more explanation on the sequence with joker and how one of my squad mates got aboard but not the other? Why was joker running? Those are just the things I'd like to know to be satisfied with the ending.