The lights are on
Mass Effect 3 has only been available for 10 full days, but players have already spent a cumulative 1,800 years in the multiplayer mode.
You can click the image above to see a larger version to take a closer look, but some of my favorite stats are, "less than 1% of all successful multiplayer matches are completed on Gold difficulty," and, "33% of matches end in failed extraction." I actually would have thought the latter statistic would have been higher, but maybe I am just terrible at Mass Effect 3's multiplayer.
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Bah, I haven't even spent time in it yet.
almost beat every map on gold. the secret is to have two level 20 infiltrators plus 2 other fully leveled up biotic/engineers types. if you successfully do the missions you get about 80,000 credits....aka 1 spectre pack and 1 veteran pack after every game. a helpful tip is to set the enemy type to geth and have the 2 infiltrators be the quarians in order to hack the synthetics. i have yet to unlock the salarian infiltrator but he seems as if he might be very useful as well against the geth with the energy drain and the proximity mines. if the people you are playing with aren't working together at all times, you will fail. i was once in a random online lobby where we did gold with reapers and when we failed on round 8 i had 80,000+ points while the rest of my team had between 13,000-18,000. always work together and you will succeed more often than less. ALSO try saving everyone's missile launchers for as long as possible so that during extraction you have atleast 2 in total. you can beat most of the big enemies (geth prime, banshees, brutes, and atlas) with the 2 infiltrators as long as they do the cloak shots. hope this helps anyone who wants to beat gold!
well i can do bronze easy and me and my brother and or friend can do silver, but one time(and i am dead serious, this did happen) it was just me and my brother playing and we wanted to do a silver level so we play and running around for the first half like we always do fighting cerberus like normal, and eventually we get to wave 6 (the second objective) and there are a whole crap load of phantoms, needless to say, we died half way through and then when we get the the main menu we find out we were on gold the whole time, true story.
I hate phantoms!
I actually spend more with the SP. Sometimes, when I'm bored I play the MP.
Every minute I get more and more reasons to play this game.
I was surprised on how awesome the multiplayer mode was in this game. Sure it's a Horde mode clone, but it works well within the Mass Effect universe.
nobody cares about this....
How about statistics on the how crappy the ending was? Or the Day 1 DLC?
I think the multiplayer is awesome. But like a pussy, I only play the bronze challenges lulz. I like being a human vanguard.
I love the multiplayer for ME3. It came out really well.
I bust out the tactical cloak and go for the head every time I see a Phantom, it's the screams of the Banshees that make me panic. I expect that the 33% failed extraction rate is greatly influenced by people playing on gold though.
I was surprised at how fun multiplayer was. Just wanted to try it for 100% galactic readiness and I was instantly addicted.
Cool stats. People sure do play a lot of games O.o
I love getting these kind of infomation! and presenting it like this is a bonus! Cheers for the info Bioware!
maybe they should spend less time making these and start thinking of a new ending, like oh i don't know shepard was being indoctrinated the whole time to stop shepard from activating the crucible and he manages to fight back the indoctrination and activates the crucible and saves the galaxy.
I have zero interest in multiplayer for RPG's and story based games. Anyone who feels the campaign or ending was lacking should turn to this trend; the need to include multiplayer, for answers. MMO's, fighting games and shooters sure but RPG multiplayer? Unless it is tied to the narrative I just don't care. I would be interested to see multiplayer missions on the galaxy map or ranking up to unlock side missions for the campaign, something, anything that makes it a part of the experience, part of the world. It just feels like an afterthought or even a separate game of the same theme. Actually I'd like to see multiplayer be around $30 DLC so they can have a full single player game for retail sale.