The lights are on
There has been a lot of controversy over EA and BioWare's day one DLC for Mass Effect, the highly questionable From Ashes downloadable content. While some consumers are feeling burned, an ex-BioWare developer defended the practice at the Game Developers Conference.
ShackNews reports that Christina Norman -- formerly a designer at BioWare, now with Riot Games -- gave a one-minute rant at GDC on the topic of downloadable content hitting the first day of a game's release. Here is the text as provided by ShackNews:
"There's no point in releasing DLC a year after your game has come out when most people have already sold your game back to GameStop three times. That means getting it out early; that means even day-one DLC. That is a terrible thing to some players. Players rant -- they know nothing about this DLC that's coming out except its name. But then it's, 'Oh this game must be incomplete, the game must be ruined.' Game developers are not evil. Some are evil. But most are not evil."We just want to release awesome stuff. Players, please give us a chance. Judge our games based on what they are. Judge the DLC based on what it is. Stop thinking you're a producer and telling us when and where we should be building our content."
I think that Norman presents a strong opinion here, although speaking of the Mass Effect 3 DLC in particular, I think judging it on what it is still produces some problems. What are your thoughts on the topic of day one DLC? Are you against it in all cases or do you think sometimes it can be okay?
[Disclaimer: Game Informer is owned by GameStop]
Here starts the trend of $70 dollar games for a full experience. Yes it is optional, but when knew they were doing this DLC last april (the prothean squad member and DLC was leaked last April), it kind of makes me hate EA. They did such a good job supporting new purchase customers with ME2.
I wish every publisher was like valve, at least they value their consumer base.
I liked the DLC, and thought it was worth the money. Either way you would have to shell it out. A whole ten extra dollars? What?1 People whine too much.
As long as its good, I guess I don't mind paying for it no matter when it comes out.
I'll buy all the DLC Bioware throws at me if they can do one thing for us. Create a "New Ending" DLC **BRAAAHHHH**!
is it bad that I really don't care for the story..but ooh that multiplayer is good.
As long as it's actual DLC and not content on the disc that is locked, i have no problem with it!
He has a point, but I still don't want to pay an extra $10 for a part of the game that should of been in the game.
The content of the dlc is much more important than the day its released, but it is kinda dumb to ask us to spend 10 more dollars on a game we already dropped 60 on before we even have a chance to try the full game
What a rambling bunch of nonsense.
in most cases day one DLC is fantastic, games like Grand Tourismo however are exactly that, pure evil, its not like they developed the last 20% of the game in to a DLC and decided to make you pay for it separate from the game you already purchased, its just cheerful additional content that in no way will effect your overall gameplay or experience from the actual game; and for people like me, if I love a game and I've been waiting on it for so long, I will spend some fanboy MSP to support the people who bring the amazing sequels and trilogies to our homes every year, to wrap it up, first day DLC is great.
That's a good point, I'd rather play the downloadable content on my first playthrough than have it come out after I've already played the game four times and am bored with it. Day 1 DLC is pretty early, but the whole idea behind DLC from a developer's/publisher's perspective is to 1: make money (if they don't make enough money they cannot continue to make games), and 2) to give players more experience in the game world that they created. It's easier to satisfy both of those objectives if the DLC comes out earlier rather than later. But "From Ashes" didn't really seem like it was worth $10 dollars so I can see how some people feel as if the content they received was not worth the price they paid, fortunately I got the Collector's Edition so the cost was made acceptable by the art book and tin cover.
DLC thats built into the game an lets u kno its already there but cant be used until u pay for it is the only problem i have with day 1 DLC
Bioware needs to self publish... yeah I said it.
I think his comments are great, completely honest and to the point. He dosen't care because he knows that people are going to buy it and want to check it out especially with the hype of Mass Effect 3.