The lights are on
Peter Molyneux, one of the founders of Lionhead Studios and the creative head at Microsoft Studios Europe, has announced that he was leaving those positions for a job at new company 22 Cans. Longtime gamers know Molyneux for his work on classic PC games such as Populous and Dungeon Keeper, though he's perhaps more well known among contemporary audiences for his Fable series.
"I have left the lovely amazing Microsoft and lionhead. Now for something really amazing, scary and brave a new company called 22 Cans," he tweeted this morning.
"It is with mixed emotions that I made the decision to leave Microsoft and Lionhead Studios, the company that I co-founded in 1997, at the conclusion of development of Fable: The Journey," he later told Kotaku in a statement.
Molyneux was on hand to show off the Kinect-based installment of Fable just days ago at a Microsoft event.
The move is perhaps less surprising when weighed against comments he made in the middle of last year. "I'm trying to think of a more diplomatic way of saying this, but I'm just a little bit bored of doing things the same way in games," he said in an interview. "While I love all the drama of modern games, there is this sameness about it."
Here's hoping that with 22 Cans, Molyneux can get away from having to deliver annual installments of a franchise and instead has the time and space to fully nurture his ideas.
As for the Fable franchise, Microsoft will certainly continue collaborating with Lionhead on one of its few remaining exclusive IPs.
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not sure if i should make a smartass remark of praise the guy ... intresting
Ah well lets hope the Fable series changes a little bit (for the better of course) when he leaves.
Does this mean I'll never see Black & White 1 and 2 ported to the Consols Arcade? *=--Please--=* :)
Maybe Fable 4 will be better off without him, at least they won't constantly say they are putting in features and then be unable to deliver.
Now he doesn't have Microsoft holding him back from making even more outrageous claims and false promises.
Maybe we'll finally get that weird game he was promoting a long time ago with that interactive boy.
I wonder what he plans on doing differently in his new games? Was he referring to plot elements or gameplay mechanics?
Good riddance. I wonder what makes this new company think that he'll make good on any of his fantastical promises for them? Molyneux has always been more famous for what he's promised versus what he's delivered.
A lot of old devs aresplitting for new companies, i hope this trend doesnt continue or all well have are ios games...
That doesn't make sense, when a company is based around one guy, and that one guy leaves to make another company based around himself is just stupid.
Terrible idea... :(
I wish him good luck in his next project. Suddenly, many game designers are following their own way.
I bet Milo never shows his face again. Frickin liar.
Fable wasn't annual, was it... Peter pretty much announced work on Fable 4 awhile ago, as long as they refine the multitude of features from fable 2 and combine it with the polished feel of fable 3 it should turn out alright.
So he ruins the Fable franchise and leaves? Scumbag Molyneux anyone?